Trackmania² Stadium

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weerwolf
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Re: Trackmania² Stadium

Post by weerwolf » 28 Jun 2013, 01:32

I'm gonna race some tracks
Allready got twenty dollars in my pocket
I'm, I'm, I'm hunting, driving valleyrecords
This is *** awesome :1010

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TMarc
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Re: Trackmania² Stadium

Post by TMarc » 28 Jun 2013, 19:47

TGYoshi wrote:Blockmixing roads into the tunnels (or blockmixing the tunnels out of the ground, might work better) can result in some pretty awesome effects. http://i.imgur.com/Zmy7u2t.jpg
The roads fit perfect. http://i.imgur.com/yEDE4Nk.jpg
Very interesting, indeed :thumbsup:
TGYoshi wrote:Could bring some cool maps using such mixes besides the non-mixed variant.
Did you already try to put the "subway" blocks on higher levels?
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KuLeR
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Re: Trackmania² Stadium

Post by KuLeR » 29 Jun 2013, 21:07

Hey hey hey :) i just saw TM2 Stadion came out. im old TMUF player :) is this worth buying? How many ppl playing/bought the game? :)

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TGYoshi
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Re: Trackmania² Stadium

Post by TGYoshi » 29 Jun 2013, 21:26

If you enjoy Stadium already, I'd say it's worth it. Besides, it's only 10 Euros, so you won't lose a lot ;).
Currently about 600 players are on a server.
=3

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Re: Trackmania² Stadium

Post by KuLeR » 29 Jun 2013, 22:04

its not about price, i bought TMUF centuries ago and i will probably end up buying all TM2 tittles (separete or together) im just curious is it worth buying atm in terms of how many ppl are actively but i got my answer :) i`ll probably buy it :)

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Whitestar
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Re: Trackmania² Stadium

Post by Whitestar » 30 Jun 2013, 02:00

TGYoshi wrote:http://i.imgur.com/Zmy7u2t.jpg
Could bring some cool maps using such mixes besides the non-mixed variant.
Cool! That U-turn at the top of the image, which blocks are you mixing there?
Also, are there any block mixing tools available now, or are you using a Hex editor?

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bas_ekkelenkamp
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Re: Trackmania² Stadium

Post by bas_ekkelenkamp » 01 Jul 2013, 11:37

Whitestar wrote:Cool! That U-turn at the top of the image, which blocks are you mixing there?
Also, are there any block mixing tools available now, or are you using a Hex editor?
He's using his own made blockmixing tool ;) (the best blockmixing tool available right now,view this topic.)
I'm pretty sure he used the two 90 degree turns.

It looks pretty neat, like it's supossed to go there! Doesn't look as ugly as lots of other blockmixing does.

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TGYoshi
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Re: Trackmania² Stadium

Post by TGYoshi » 01 Jul 2013, 15:17

Whitestar wrote:
TGYoshi wrote:http://i.imgur.com/Zmy7u2t.jpg
Could bring some cool maps using such mixes besides the non-mixed variant.
Cool! That U-turn at the top of the image, which blocks are you mixing there?
Banked turns.
=3

Yoram
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Re: Trackmania² Stadium

Post by Yoram » 01 Jul 2013, 19:09

Actually this is just totally the same as the old Stadium , but now instead of being free it costs 10 euros.

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eyebo
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Re: Trackmania² Stadium

Post by eyebo » 01 Jul 2013, 19:18

Yoram wrote:Actually this is just totally the same as the old Stadium , but now instead of being free it costs 10 euros.
On the surface that may seem true. However, dig deeper. There's new blocks, new editor and gamemode tools, better graphics, a new solo campaign, custom object import, and more. I spent $22 to get a better version of Stadium in 2007, as it was part of TMU. I don't regret it for a minute. And I've gladly done it again. This time it's only $10. A steal.
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