Car Damage

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Mandark
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Car Damage

Post by Mandark » 24 Jul 2010, 18:55

Well i post this in the TM2 section because i doubt QM and SM will have cars :)

Well.. when i was playing Trackmania Power Up the car had damage and it was fun :)
I like how the doors open when you crash your car and i want this feature back :)


And if anyone will say "man your stupid" then ... i will stop posting here ;)
But i wanna see what NADEO guys will say and I hope they will see this topic :)
This is all i have to say
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Motherboard: Asus ROG Maximus VII Formula
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Mandark
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Re: Car Damage

Post by Mandark » 25 Jul 2010, 12:51

Sorry for posting again, but please tell me your options
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Motherboard: Asus ROG Maximus VII Formula
CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (8 CPUs), ~4.0GHz
GPU: Nvidia GeForce GTX 980 Ti
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ronnie56
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Re: Car Damage

Post by ronnie56 » 25 Jul 2010, 13:58

Yeah i think it´s a funny idea to do this again and i liked it a lot, but it would be very hard for car modellers to make models, which can do that.
Dex' - TM since 2007, Video Producer since 2008

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Mandark
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Re: Car Damage

Post by Mandark » 25 Jul 2010, 14:03

ronnie56 wrote:very hard for car modellers to make models, which can do that.
Hmm... maybe your right but i dont use car models :) .. I am using the default models :)
Specs
Motherboard: Asus ROG Maximus VII Formula
CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (8 CPUs), ~4.0GHz
GPU: Nvidia GeForce GTX 980 Ti
RAM: 16GB
Operating System: Windows 10 Pro

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ronnie56
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Re: Car Damage

Post by ronnie56 » 25 Jul 2010, 18:12

Maybe only the default cars could support "Car Damage".

But i think its very unlikely, that Nadeo/Ubisoft will do this. (but i hope so :ugly:)
Dex' - TM since 2007, Video Producer since 2008

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Mandark
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Re: Car Damage

Post by Mandark » 26 Jul 2010, 14:30

Again, Sorry for posting but im waiting other people opinions :)
Specs
Motherboard: Asus ROG Maximus VII Formula
CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (8 CPUs), ~4.0GHz
GPU: Nvidia GeForce GTX 980 Ti
RAM: 16GB
Operating System: Windows 10 Pro

metoxys
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Re: Car Damage

Post by metoxys » 26 Jul 2010, 16:11

Time for some pro and contra:

Optical damage:

Pro:
Eye Candy

Contra:
Car modelling would be too hard

Effects of damage:

Pro:
Realistic

Contra:
Annoying

EDIT: Yay my 200th post!

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Mandark
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Re: Car Damage

Post by Mandark » 26 Jul 2010, 18:23

meto. , .. about the damage... look... get a demo of TM Power Up (or the full game if you have :mrgreen: ), crash your desert car, and you will se what im talking about .. :mrgreen: .. There the only "damage", is opening the door or the hood , and then close :) .. This will not affect your car :) ... in the end, you agree with my sugestions :mrgreen: :mrgreen:

Double Post
More opinions ?
Specs
Motherboard: Asus ROG Maximus VII Formula
CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (8 CPUs), ~4.0GHz
GPU: Nvidia GeForce GTX 980 Ti
RAM: 16GB
Operating System: Windows 10 Pro

metoxys
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Re: Car Damage

Post by metoxys » 27 Jul 2010, 10:17

CrAzYdriv3r wrote:More opinions ?
You really should stop double-posting

I just say that this makes modelling harder. Except for damage is only visible on Nadeo cars. Then it would be awesome if it would just be optical

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teku123456
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Re: Car Damage

Post by teku123456 » 29 Jul 2010, 22:28

Nah :roll:
Car damage would just make TM like any other racing game :|
I don't think its a good idea :? especially with custom models................. :geek:
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