First of all, I would like to say that I really like the Lagoon environment itself. The visuals are really great, there has been a lot of effort put into this and it's really nice

That said, I'm a little bit disappointed by the gameplay. I'm playing with a keyboard, and the fact that a) just tapping an arrow makes the car turn by over 9000 degrees (OK, an exageration, but you get me) and that b) there are a lot of small obstacles on the road (trees, rocks, etc) makes it VERY difficult and very frustrating to drive. Especially on sand. Like C15, I know the path to take in order to beat the gold medal, it's just that most of my runs end somewhere in the track because the car overreacts to all my commands. Super frustrating, I would love to enjoy the game, but no. I end my runs pissed off more than anything else (and I know that I shouldn't post posts on message boards while being pissed off, but again, I would really love to enjoy the game)
Devs, did you ever play with keyboard during development ? Because it really feels like you didn't.
In my opinion, TM is about accuracy and precision. And I know that I'm not the most accurate/precise driver out there and that's fine, that's my own problem. However, when it is the game physics that limits me, then it becomes really annoying and doesn't make me want to play further.
Remember, with keyboard, the only way we can turn "less" is by tapping more or less frequently on the arrows. If tapping the arrow once puts us in the wall, then it feels like we are being punished for a mistake we didn't do. I have no problem being punished for my driving mistakes. But not up to that point.
tl;dr It would be really great if the controls were altered with keyboard also in mind
