Maniascript

Discuss everything related to Trackmania 2.

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w1lla
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Re: Maniascript

Post by w1lla » 18 Jun 2010, 06:44

Nice to see a reaction about maniascript.

To bad that they made manialib but alot of people use just a standard .xml code for manialinks.

With manialib you can create real nice manialinks aswell as manialinks for servers.
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Hylis
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Re: Maniascript

Post by Hylis » 18 Jun 2010, 07:45

Slig wrote:It would be nice to see some little example, just to have a first idea of syntax and api, and so begining to dream about it ... :P
we will do this but I will wait a little before because I want to see one or two more evolutions before

apovtx
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Re: Maniascript

Post by apovtx » 18 Jun 2010, 09:38

w1lla wrote: To bad that they made manialib but alot of people use just a standard .xml code for manialinks.
With manialib you can create real nice manialinks aswell as manialinks for servers.
Some people prefer the old-classic method :D (But it's not always good :P )
Hylis wrote: we will do this but I will wait a little before because I want to see one or two more evolutions before
Thanks Hylis. At least we will see some examples... soon i hope ;)

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w1lla
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Re: Maniascript

Post by w1lla » 18 Jun 2010, 09:38

lets hope for the best as the manialink system has grown huge since forever... :mrgreen:
TM² Info
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OS: Windows 10 x64 Professional
MB: MSI 970A-G46
Processor: AMD FX-6300 3500 mHz
RAM Memory: 16 GB DDR3
Video: SAPPHIRE DUAL-X R9 280X 3GB GDDR5
KB: Logitech G510s
Mouse: Logitech G300s
Mode Creation
ManiaScript Docs

megaplayer
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Re: Maniascript

Post by megaplayer » 18 Jun 2010, 12:20

so i can use maniascript for mediatracker??
think about the possibilitys for story maps like The trump card 2 or eye in the sky!!! that would be great!

Hylis
Nadeo
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Re: Maniascript

Post by Hylis » 18 Jun 2010, 15:04

yes, you can use maniascript in the mediatracker,
and you will also have the ability to use the script in manialink
and you can also ask question from one maniascript to the results linked to a map script, but we still have to work this out to operate the best.

Zooz
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Re: Maniascript

Post by Zooz » 18 Jun 2010, 15:27

Heh, looks like i might have to give in and try some TM-related coding after all with scripting possibilities like that :D
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megaplayer
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Re: Maniascript

Post by megaplayer » 18 Jun 2010, 16:16

YEAHH!!! i will publish the best story map ever made then!!! :D :lol: ;)

nocturne
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Re: Maniascript

Post by nocturne » 26 Jul 2010, 10:01

Zooz wrote:Gonna be important to have scripting for Shootmania at least and probably QM too, so I'm sure the same possibilities will be there for TM2 :D
I think TM2 will certainly be the starting point... as for QM, server side scripts in a RPG (albeit there is next to nothing in info about QM)? Obviously nothing would end up being ran server-side, as I would imagine any RPG game would have centralized servers; though I always pondered over the possibility of client-side 'controllers' on TM...

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Mandark
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Re: Maniascript

Post by Mandark » 26 Jul 2010, 10:32

Hmm.. but what if a mad guy will change the car speed and he enters a server, and he is cheating ? :) .. Or post a replay on TMX , using this script :geek: :roll: :x
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