Question: Weather effects?

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Trackmaniack
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Question: Weather effects?

Post by Trackmaniack » 09 Apr 2011, 00:05

I'm sure this probably will (or won't) concern all three games, but as TM2 is the one that's currently nearest completion, I figured it'd work to start here. Any rumblings of weather effects within TM2, rather than simply being added as community mods? I'm talkin' fog, rain, snow, the big three, LOL, but cosmetic of course. :P
WIP

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hugocool
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Re: Question: Weather effects?

Post by hugocool » 09 Apr 2011, 15:39

Maybe you'll be able to create that effect with ManiaScript ;)
Big fan of Daft Punk.

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_w_i_b10hanno
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Joined: 06 Apr 2011, 20:27

Re: Question: Weather effects?

Post by _w_i_b10hanno » 09 Apr 2011, 16:34

Wet roads would be very interesting, maybe there will be even wind, which blows u out of a loop if u don't take care :D
Discovered
TMO in December 2005,
TMN in April 2007,
TMU in January 2008 ,
Forever in April 2008,
TM2: Canyon in August 2011,
TM2: Stadium in February 2013
TM2: Valley in June 2013

dec
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Joined: 15 Jun 2010, 11:05
Location: SLOVENIA, Velenje

Re: Question: Weather effects?

Post by dec » 09 Apr 2011, 17:00

I doubt that if weather effects will exist, they will have any physical effect on the vehicle. Would be a nice cosmetic addition tho.

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_w_i_b10hanno
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Joined: 06 Apr 2011, 20:27

Re: Question: Weather effects?

Post by _w_i_b10hanno » 09 Apr 2011, 17:02

A dynamic day and nighty cycle would be awesome for the 24h-race :O
Discovered
TMO in December 2005,
TMN in April 2007,
TMU in January 2008 ,
Forever in April 2008,
TM2: Canyon in August 2011,
TM2: Stadium in February 2013
TM2: Valley in June 2013

tcq
Posts: 2717
Joined: 15 Jun 2010, 11:02

Re: Question: Weather effects?

Post by tcq » 09 Apr 2011, 17:07

Like they had in the first TM2 video. But it was stated that this is using to much processing power and therefore this isn't implemented,to let people with slower PCs have a chance to run it:)
Hylis wrote:
Makikou wrote:
BigBuddha wrote:Don't know how to express it well but, is moodchanging while driving also possible, for example at the start day and in the finish it's night?
That first trailer in 2009 has proved that already, so it is possible with ManiaScript :)
nope, when the trailer was presented, I stated that it was the only tricked we used in the video. The moods can't be changed on the fly.

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_w_i_b10hanno
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Joined: 06 Apr 2011, 20:27

Re: Question: Weather effects?

Post by _w_i_b10hanno » 09 Apr 2011, 17:11

to bad :( then we have to do it the normal way again, or we useh long .bik files ( if supported) and change at least the sky colour xD
Discovered
TMO in December 2005,
TMN in April 2007,
TMU in January 2008 ,
Forever in April 2008,
TM2: Canyon in August 2011,
TM2: Stadium in February 2013
TM2: Valley in June 2013

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hugocool
Posts: 287
Joined: 16 Oct 2010, 20:42
Location: Sweden

Re: Question: Weather effects?

Post by hugocool » 09 Apr 2011, 20:21

hylis wrote:The moods can't be changed on the fly
Image
Big fan of Daft Punk.

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Trackmaniack
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Joined: 16 Jun 2010, 16:16
Location: Iowa City, IA
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Re: Question: Weather effects?

Post by Trackmaniack » 10 Apr 2011, 07:56

Oh ease up. :P It's not the end of the world. Besides, I bet it'll still be able to be changed with a mediascript...
WIP

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_w_i_b10hanno
Posts: 83
Joined: 06 Apr 2011, 20:27

Re: Question: Weather effects?

Post by _w_i_b10hanno » 10 Apr 2011, 13:26

Maybe there will be as detailed weather settings as in the Far cry 2 mapeditor :O
Discovered
TMO in December 2005,
TMN in April 2007,
TMU in January 2008 ,
Forever in April 2008,
TM2: Canyon in August 2011,
TM2: Stadium in February 2013
TM2: Valley in June 2013

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