(Outdated) MpEditorUnlimiter

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phil13hebert
Posts: 564
Joined: 29 Oct 2011, 14:11
Location: Québec

Re: MpEditorUnlimiter

Post by phil13hebert »

Whitestar wrote:Not really. I am unable to connect 2-1-6 and 7-3-3 no matter what I do.
I didn't know that since I only tried my tool in ShootMania, but now, I tried your blocks in Stadium and my underground trick isn't working, but I know why the block can't be placed (since there's a clip).

I'll try to fix it (but I said try :) )
OS: Windows 7 64 bit
CPU: Intel Core i7 3770 @ 3.40Ghz
RAM: 8GB DDR3 798MHz
GPU: Nvidia GeForce GTX 660 1536MB
Motherboard: Intel 0KM92T
Sound: 7.1
Peripherals: Logitech G510, SteelSeries sensei raw, Corsair vengeance 1500
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Whitestar
Posts: 169
Joined: 29 Sep 2011, 01:08

Re: MpEditorUnlimiter

Post by Whitestar »

phil13hebert wrote:I'll try to fix it (but I said try :) )
Good enough. Thank you very much for your work. Much appreciated. :)
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phil13hebert
Posts: 564
Joined: 29 Oct 2011, 14:11
Location: Québec

Re: MpEditorUnlimiter

Post by phil13hebert »

Updated first post : v0.3 - Added MpEditorUnlimiter updater (program will update if there's a new version)
OS: Windows 7 64 bit
CPU: Intel Core i7 3770 @ 3.40Ghz
RAM: 8GB DDR3 798MHz
GPU: Nvidia GeForce GTX 660 1536MB
Motherboard: Intel 0KM92T
Sound: 7.1
Peripherals: Logitech G510, SteelSeries sensei raw, Corsair vengeance 1500
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xe54
Posts: 42
Joined: 29 Aug 2011, 18:46

Re: MpEditorUnlimiter

Post by xe54 »

good job,ty, now i can put 5-2-1,2,3...10 on the cliffs! (valley) :clap: :1010
diablo182
Posts: 44
Joined: 13 Oct 2012, 11:24

Re: MpEditorUnlimiter

Post by diablo182 »

Thank you phil(:

As others have said however, there are bugs but hey great job man. Takes alot to create something like this.

Dia
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olda_x
Posts: 20
Joined: 28 Apr 2011, 18:52
Location: Czech Republic - Prague
Contact:

Re: MpEditorUnlimiter

Post by olda_x »

Super ! thanks for your work :clap:
XCaliber
Posts: 177
Joined: 18 Oct 2011, 17:45

Re: MpEditorUnlimiter

Post by XCaliber »

I Must say Thank you Phil !!!!


Many players will be happy and revitalized with this program !!

Most of all thank you for staying in touch and allowing us to help you improve it ;).

ex. if we find bugs etc...
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phil13hebert
Posts: 564
Joined: 29 Oct 2011, 14:11
Location: Québec

Re: MpEditorUnlimiter

Post by phil13hebert »

Thanks everyone for kind comments :thx:
And don't forget to tell people about my program :P
OS: Windows 7 64 bit
CPU: Intel Core i7 3770 @ 3.40Ghz
RAM: 8GB DDR3 798MHz
GPU: Nvidia GeForce GTX 660 1536MB
Motherboard: Intel 0KM92T
Sound: 7.1
Peripherals: Logitech G510, SteelSeries sensei raw, Corsair vengeance 1500
Extaz
Posts: 5
Joined: 18 Aug 2013, 03:24

Re: MpEditorUnlimiter

Post by Extaz »

Tout d'abord merci pour ce programme !

Un amis viens tout juste de m'en parler et comme je cherchais un "sm-unlimiter" depuis quelque temps je l'ai directement essayer et je dois avouer que ça marche très bien même si il y a quelque petit bugs. Les plus gênant sont ceux avec les blocs sous terrains sous shootmania.

Quelques petit exemples :

Image1

Le problème numéro 1 c'est que tout les blocs de béton classiques en sous terrain ne vont pas avoir de cotés et ça peut être assez génant.

Image2

Le suivant c'est que si les bumper sont placé en sous terrains il y a un énorme trou créer dans le sol au dessus d'eux dans lequel on peut passer mais qui peut quand même être contourné par le placement d'une montagne.

Image3

Et le dernier c'est que si l'on place des blocs sous terrains à la surface, il laisse la lumière rentré. (je pense qu'on ne peux rien n'y faire à celui ci.

*edit*

Image4

Image5

petit édit pour en signaler un autre, on ne peux pas mixer les "rebords" ensemble sinon un des deux murs disparait.


Je ne sais pas si ces bugs peuvent être corriger mais je l'espère en tout cas, encore merci pour ton programme et bonne chance ! :D
wraith
Posts: 663
Joined: 06 Apr 2011, 16:13
Location: UK, North East, Durham
Contact:

Re: MpEditorUnlimiter

Post by wraith »

just post you and your tool link into my facebook clan

thx phil :)
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