Imo you are just wrong. if I understand you correctly that is.nydde wrote:I cant belive that all the stuff in this asenine thread.. Im sorry guys. You want to dumb down and break this game?
first you have to seperate the "micro" jump thats a micro, so small u dont leave the floor wish is a a cheat.
Is it a problem? No its 100% useless. The mini jump on the other hand when u click fast then _hold_ to get a sprint. If u have a micro jump you have no control. Its a "recorded event" You cant hold and reliase using a micro when u want to Its gimic that noobs/cheaters do.
Its not affecting the game its not good its not useful as a cheat even. Whats the problem?!To solv this _non_ problem you have to destroy walljumping aswell plus mini jump to sprint..
The thing with shootmania is that there are millions of things to master, high skill ceiling. Why make this just another cod? We have waited so long for a real game. Just becos some of you dont want to put the time on.. Its sad.
Im sorry this is realy getting me going. Think about what you are asking for, and try and figure out what the consicvense of this thread is..
First of, allowing the nojump to sprint as it is today is a problem since it is dumbing down the tactical risk assessment you do each time you want to sprint. Back before the dynamic jump when you only had maxjump when you wanted to sprint or get up a small step it affected the games tactical side hugely. Today that special flavour of shootmania is hardly noticable.
Sprint is the reward for the risk you take by jumping. Taking away the risk and leaving the reward is bad.
Secondly, what does this have to do with walljumps?