Allready tried in My Maps but does not work using command :
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"C:\Program Files (x86)\ManiaPlanet\ManiaPlanetLauncher.exe" /computeallshadows /useronly /collections=Stadium /LmQuality=Default
Moderator: English Moderator
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"C:\Program Files (x86)\ManiaPlanet\ManiaPlanetLauncher.exe" /computeallshadows /useronly /collections=Stadium /LmQuality=Default
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SET CurrentDir="D:\ManiaPlanet\Maps\s2"
"C:\Program Files (x86)\ManiaPlanet\ManiaPlanet.exe" /computeallshadows /useronly /collections=Stadium /LmQuality=High
pause
Is it possible that the map is somewhere else also?om23 wrote:It seems like one map results in a crash (editor and script).
so, even if i remove the map of the folder it is getting loaded by the script.
[b][color=#FF8000]Fix[/color][/b] wrote:The screenshots show no normal map bumpmapping, so it's not the highest.
lightmap bump is automatically ON with the very nice settings (oops my bad, a while while ago it was a separate checkbox), but you can have a temporary lightmap that stores local light specularity.
(not saved on disk because it is heavy, so it's computed everytime you open a map, but it looks sexy).
launcher>advanced>compatibility>lightindex (bellow ultra lightmap)
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