Any new informations about stunts?
i dont think u ll get an answer about stunts from official site.
i think the latest official statements where like "code it urself", and before, "we ll see wit MP 2 -.-"
just lets hope one of the two known stunt-script guys will release their work.
Nadeo seems not to care about stunts much,
one of the small points i dont like about the game is, (beside its a good game)
many people think stunt is a mode which wont be played.
i bet it would by far better run then Platform , (You know how many players are playing that *lol*)
the thing also is, with different ladders, people just settle where they are, they will not switch to other servers,
they just play "only race" because they allready have their 60 k + LP there. - And they dont gain LP´s on for Race on Platform or even "Stunts" servers.
The Whole LP system with the different race modes/LP gain is a bad idea. bundle them together , and the servers will fill up Nadeo.
oh and back to topic:
is the bug also fixed when u juke a map that i comes as "over next" ? - seen this on aseco and fox, i think it has to do with the onEndMap event, which comes far too late.
edit:seems not to be fixed.
also when i get EndMap, theGetCurrentRanking() are set back to 0 allready. ingame: fine , works,
endround, endmap: allready empty again, so no real enforcement for plugins -.-. also playercheckpoint does not. and playerfinish also not.
Endchallenge does Trigger, but after loading the next map -.- ???
(the endscene comes, then the loading screen starts, and after that endchallenge is triggerd with the scores from round before.