[SMART] Plugin LoadScreen 1.6

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vni
Posts: 221
Joined: 02 Oct 2011, 09:56

[SMART] Plugin LoadScreen 1.6

Post by vni »

LoadScreen

This plugin displays loadscreen(s) at the end of the match

Download/Install/Update
- Manual from http://SmartTool.org/plugins.php
- Ingame via /admin plugins

Changelog
v1.6
- Fix for matchmode

v1.5
- You may now add more than only one <loadscreen_image> files. The image is selected randomly.
SMART - The smarter Servertool for Shootmania
Download SMART at http://smarttool.org
Changelog: here
Frequently Asked Questions: here

IRC: #smart @ QuakeNet (WebChat)
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vni
Posts: 221
Joined: 02 Oct 2011, 09:56

Re: [SMART] Plugin LoadScreen 1.6

Post by vni »

If you don't see the 2nd loadscreen on 0.4.9, do the following:

Set <time_adjustment> at the plugin.loadscreen.xml to 6 or change the sleepvalue at the Script (Royal: line 405, Melee: line 433) to something higher.
SMART - The smarter Servertool for Shootmania
Download SMART at http://smarttool.org
Changelog: here
Frequently Asked Questions: here

IRC: #smart @ QuakeNet (WebChat)
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sbone
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Re: [SMART] Plugin LoadScreen 1.6

Post by sbone »

vni wrote:If you don't see the 2nd loadscreen on 0.4.9, do the following:

Set <time_adjustment> at the plugin.loadscreen.xml to 6 or change the sleepvalue at the Script (Royal: line 405, Melee: line 433) to something higher.
It works, thanks ;)
-- SbOne --
Public CSb1 portal : http://csb1.sbone.fr -/- Team CSb1 : http://sbone.fr
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sbone
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Re: [SMART] Plugin LoadScreen 1.6

Post by sbone »

Hi,

now the problem is to combine Loadscreen with Alternate scoreboard.
Even if i change the delay in both plugin, scoreboard is only display 2 seconds then Loadscreen.
Im using alternate scoreboard only at end map.
Could someone please give me his time parameters for both plugins?
With smart 0.4.8 all was fine.

Thanks
@+
-- SbOne --
Public CSb1 portal : http://csb1.sbone.fr -/- Team CSb1 : http://sbone.fr
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vni
Posts: 221
Joined: 02 Oct 2011, 09:56

Re: [SMART] Plugin LoadScreen 1.6

Post by vni »

Yeah, in that case use the 2nd solution (see above) and set the sleepvalue at the script file to something higher (milliseconds)
SMART - The smarter Servertool for Shootmania
Download SMART at http://smarttool.org
Changelog: here
Frequently Asked Questions: here

IRC: #smart @ QuakeNet (WebChat)
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