Si j'ai bien compris on ne peut pas désactiver le ban map au début dune parti d'un serveur elite ? Sauf avec un module admin externe ?
De plus depuis la dernière beta impossible de set le maxround en élite ....
Pour être sur qu'elle est la variable qui est utiliser ?
ManiaPlanet 2 Beta Server 2012-10-15b - beta1.3d
Moderator: NADEO
Re: ManiaPlanet 2 Beta Server 2012-10-15b - beta1.3d
group leader : "Beniii"
Re: ManiaPlanet 2 Beta Server 2012-10-15b - beta1.3d
Tu peux le faire avec Adminserv 2.0 aussi, j'ai vu le paramètrage de S_UseDraft dedans
http://forum.maniaplanet.com/viewtopic. ... 61&t=14419
You can do it with Adminserv 2.0 too, I see the S_UseDraft
http://forum.maniaplanet.com/viewtopic. ... 61&t=14419
http://forum.maniaplanet.com/viewtopic. ... 61&t=14419
You can do it with Adminserv 2.0 too, I see the S_UseDraft
http://forum.maniaplanet.com/viewtopic. ... 61&t=14419
Re: ManiaPlanet 2 Beta Server 2012-10-15b - beta1.3d
Hum i dont whant any plugin in serv snif ....
group leader : "Beniii"
Re: ManiaPlanet 2 Beta Server 2012-10-15b - beta1.3d
C'est une configuration par le web, pas besoin de plugin sur le serveur.
It's a config via the web, doesn't need any plugin on the server.
It's a config via the web, doesn't need any plugin on the server.
Re: ManiaPlanet 2 Beta Server 2012-10-15b - beta1.3d
Triseaux wrote:Hum i dont whant any plugin in serv snif ....





I've testet MPAseco, but i got some trouble with it...
I modified ./configs/core/scripts.xml to support Elite (Why isn't it in there by default? Also SMART, no default configurations for Elite...)
added:
Code: Select all
<script>
<!-- Define Shortname (optional) -->
<shortname>elite_test1</shortname>
<!-- Define name of the Script -->
<name>Elite.Script.txt</name>
<!-- Define name of the Matchsettings -->
<matchsettings>SMStormElite.txt</matchsettings>
</script>
<script>
<!-- Define Shortname (optional) -->
<shortname>elite_test2</shortname>
<!-- Define name of the Script -->
<name></name>
<!-- Define name of the Matchsettings -->
<matchsettings>SMStormElite.txt</matchsettings>
</script>
Then following command where issued to switch to Elite:
/admin setscript elite_test1 --> server crashed, because we didn't have the Elite.Script.txt, so i added the second part with an empty <name>
server reboot -> /admin setscript elite_test2 -> server crashed
okok, that's something for the MPAseco forums, sry 4 this.
(had tested much more with Elite-Serverstart to load different Matchsettings, a.s.o anything failed)
Anyway, thanks for all the servercontrollers, but do we need a servercontroller that doesn't support the most popular elite-mod without screwing with them multiple weeks? I know it would be easier if Nadeo exports Elite.Script.txt, so it could finally be used by servercontrollers.
tl;dr: @Nadeo: without an working servercontroller and/or a good MapVoting- / MapAddingPlugin, the maniaplanet server is kinda crap. Greetings, an UnrealTournament-Admin since 2000 .


Re: ManiaPlanet 2 Beta Server 2012-10-15b - beta1.3d
On vient d'ouvrir un nouveau serveur avec cette version du dedicated, très régulièrement (environ 1 fois par match, voir plus ça dépend) tout le serveur subit un gros coup de lag, pendant peut être 2 à 3 secondes tout le monde freeze.
C'est un serveur Speedball, si vous voulez venir tester par vous même: maniaplanet://#join=mm2speed@SMStorm
C'est un serveur Speedball, si vous voulez venir tester par vous même: maniaplanet://#join=mm2speed@SMStorm
Re: ManiaPlanet 2 Beta Server 2012-10-15b - beta1.3d
You have a PMkremsy wrote:Stupid question but where do I get the Elite Matchsettings and the 3 standard Maps?

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