Stadium eSport Development

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Hylis
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Nadeo
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Re: Stadium eSport Development

Post by Hylis »

There's not really any competition between developers and that's why the progress is very slow and not much has happened.
do you mean that competitors would do better than Trackmania. How silly of you :teub:

anyway, I am in a good mood, so I will not say that your main argument is that the game is not good enough is still really negative. Is the gameplay, the graphic, the fact that we had relay servers since years, the ability powerfully to create maps, the dedicated servers, the lan mode, the replay making tool or else that other developer would do so well? look around, and tell me how many games, apart from SM have that.

I tell you, not enough people look eSport for eSport, and not enough pratice racing in club, because it is a "solo competitive" format. So, you need to wait for eSport to be bigger in order to have this type of discpline really popular, or increase in production quality by commentators, circuits, make the use of nationalities or cities to bring interest of spectators etc. Your things about skidmarks or the passion of the developpers are gimmicks. We are more passionate about really bringing eSport than many other devs, we made a racing game in 2006 for this, after having made a competitive one before, we have kept the gameplay solid since years etc.
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Benjisite
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Re: Stadium eSport Development

Post by Benjisite »

Frostbeule, stop making loosing his time to one of the best game creator actually on the market.

In my opinion, the game is really good enough (and millions of users validate it). Just blame event organizers and the public interest (and maybe people like yourself :) (no offense) if the TM scene isn't actually the strongest possible ;)

One tip to make public like your game/discipline/field : just try to smile and react/volontary talk /share passion next time your are filmed on a competition stage ;)

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FrostBeule
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Re: Stadium eSport Development

Post by FrostBeule »

Hylis wrote:
There's not really any competition between developers and that's why the progress is very slow and not much has happened.
do you mean that competitors would do better than Trackmania. How silly of you :teub:

anyway, I am in a good mood, so I will not say that your main argument is that the game is not good enough is still really negative. Is the gameplay, the graphic, the fact that we had relay servers since years, the ability powerfully to create maps, the dedicated servers, the lan mode, the replay making tool or else that other developer would do so well? look around, and tell me how many games, apart from SM have that.
Yes, all those features are good indeed. My main beef here is not really the game. I like the core of the game (shocker, I know) and I've played it for many many years now. But just don't think there's been much progress with it when it comes to esports, and I also think the Freezone and Canyon advertised as Nations-debacles were poorly handled and hurt us in esports a lot.
And I'm simply stating that if there were other developers who also made esports racing games, then that would benefit everyone really. Competition is always good.
Benjisite wrote: In my opinion, the game is really good enough (and millions of users validate it). Just blame event organizers and the public interest (and maybe people like yourself :) (no offense) if the TM scene isn't actually the strongest possible ;)
Benji
You can't blame event organizers that they have no idea which TM game to pick when it's so confusing as to which game is the actual esport. That's the responsibility of the developers as to how they market their games. This also just splits the community and hurt us in esports. No, it's better to instead have 1 game that everyone stands behind. The developers, the players and the organizers. That's the key to a successful esport.

And feel free why to explain why I would be to blame. I'm very curious if you have any arguments for it.
Hylis
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Re: Stadium eSport Development

Post by Hylis »

Competition is always good.
like Canyon & Stadium you mean, cool :thx:

in a good spirit, competition is always good, I agree! Let's be the best without trying to be negative with the others!
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FrostBeule
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Re: Stadium eSport Development

Post by FrostBeule »

Hylis wrote:
Competition is always good.
like Canyon & Stadium you mean, cool :thx:

in a good spirit, competition is always good, I agree! Let's be the best without trying to be negative with the others!
I was talking about game developers making esports racing games. Canyon and Stadium competing against each-other in esports is the opposite of good in my opinion.

And you need to be able to difference between being negative, and to give feedback. Don't take it too personal in other words. I think it would help you a lot.
hackie
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Re: Stadium eSport Development

Post by hackie »

Totally oftopic but : :lovehylis

Hylis , don't let some nerd, who only cares about "his" game scare you away.

It's still beta , but I like the new/old stadium.
Just need some finishing touch. :roflol:
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Miraculix123
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Re: Stadium eSport Development

Post by Miraculix123 »

- An improved cup mode. I go into detail as to why and how it could be improved in this topic: viewtopic.php?f=470&t=17609

- Have the red/blue check-point indicator in the middle of the screen be removed in rounds/team/cup mode as it's not necessary information and is only distracting. The easy solution is to just disable the hud, but some of us still like to see the current standings as that is actual valuable information.

- Increase the possibility to customize certain aspects of the game such as the hud and the camera.

- Improved Spectator-mode. Visible drift-marks, better cameras etc.
1 )First i wan't to know what you think about these techniqual improvements since almost all of the discussion went beside these suggestions ? I like the ideas Frost and also want to know what you think about it Hylis.
you always see divisions when I see additions, minus and plus will probably never understand each other. Black and White, Ying and Yang, down and up etc. One is defined by the opposite of the other, I should not try to convince you to see that it is positive to have more people, more games. I should not try to convince you that Shootmania is doing much better for eSport for Stadium than it would be without. You would not like to see it, because it looks that you think that Shootmania is also something negative for Stadium.
2 )Actually alot of eSport games have grown alot because the developers invest in tournaments and such. Because when a game is small and doesnt attract alot of sponsors the way to get a price pool is for developers to invest in that marketing, atleast thats one way of it.

3 )Also i think marketing in france with the GALA thing is really awesome but a guy in sweden or norway or holland that have never played the game wouldn't notice this event since they don't know the language?

4) One thing i would like to see is the /dedisectms command implemented in the HUD so that you in a way can show/hide how fast the dedicheckpoints are.

Thats all i can think of now. Also i think that us who played the game for 5-7 years wouldn't ever consider the game bad in anyway at all. But we have seen the turns over the years and want the game to be as developed as possible for our esport to continue to grow. Its the sport that makes many thousands of players marketing the game and is a key core to the game. The fun is also a important group but not the same kind of core.

Peace out for now.
Timmeh7
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Re: Stadium eSport Development

Post by Timmeh7 »

hackie wrote: Hylis , don't let some nerd, who only cares about "his" game scare you away.
Dude no, this is just unnecessary, I mean he was world champion, so he might know what he's talking about this game and eSport. Unlike me, that's why I must ask: What exactly has been going on with TMNF since Canyon? You say it was replaced with Canyon.
FrostBeule wrote: Absolutely, and that's great to see. But the fact is that through freezone, and then also how you wrongfully tried to replace Nations with Canyon in esports, that hurt us a lot as an esport which doesn't make sense if you want to see Stadium be a major esport at the same time.

[...]

The reality is that in esports, the position of TM has fallen a lot lately, and I think it's because of the situation we have been put in with having multiple TM games basically competing with each-other. And once Valley hits the market I suspect this will only get worse.
This isn't constructive to a future sustainable esport within TrackMania.

[...]

But just don't think there's been much progress with it when it comes to esports, and I also think the Freezone and Canyon advertised as Nations-debacles were poorly handled and hurt us in esports a lot.

[...]

You can't blame event organizers that they have no idea which TM game to pick when it's so confusing as to which game is the actual esport. That's the responsibility of the developers as to how they market their games. This also just splits the community and hurt us in esports. No, it's better to instead have 1 game that everyone stands behind. The developers, the players and the organizers. That's the key to a successful esport.
I mean, has everyone just stopped playing TMNF because of Canyon? I can't really picture that... (correct me if I'm wrong) Also I don't think having more than one TrackMania is a bad thing. That's why I'm confused with the question "which game is the actual esport". In my opinion, both Stadium and Canyon deserve to be an "actual eSport", because they're great games.
I can see that his "splits the community" in a way, but I don't think that this is such a big deal to say "it's better to instead have 1 game".
Gradio
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Joined: 11 Mar 2013, 05:45

Re: Stadium eSport Development

Post by Gradio »

eSport. When will be have our first Olympic team? Will we ever be embraced by the Olympics? Does an eSport have a place in the Olympics or is it historically a different organization?
zarexz

Re: Stadium eSport Development

Post by zarexz »

hackie wrote:some nerd, who only cares about "his" game
+1
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