ManiaPlanet 2 Beta Server 2013-04-12

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nocturne
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Joined: 23 Jun 2010, 21:31

Re: ManiaPlanet 2 Beta Server 2013-04-12

Post by nocturne » 14 Apr 2013, 19:10

hackie wrote:Just some bugs ?

Podium not working anymore.

Replay plugin also not working, track get played after 2e track.
And some how it does not register the dedi times when track played 1e time.

Example :

track 1 played.
player pays for replay track 1.
now track 2 gets played.
after track 2 track one gets played.
but deditimes are gone.

Host updated the server to the newest version, could it be caused by new dedicated server ?
None of those 'features' you describe are provided by the dedicated server. Track queuing (jukebox), dedimania.. I take it you are running a server controller, and probably should address your concerns with it's developer(s).

If you have a server host, and they are the ones who updated everything without testing that it works correctly.. well.. These are beta versions, prone to all sorts of various bugs -- you just don't deploy them en masse without actually testing them first (just like you would never update your CMS on a live site without testing what it breaks first). You're likely paying a hefty premium for such support, so should definitely take it up with them.

oliverde8
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Re: ManiaPlanet 2 Beta Server 2013-04-12

Post by oliverde8 » 14 Apr 2013, 21:49

Hi, I wanted to report that I do see a an improvement in the CPU usage on my 8 players Elite server. I would say 30 or 20% less which is good :D
But still experiencing a slight memory leak,

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w1lla
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Re: ManiaPlanet 2 Beta Server 2013-04-12

Post by w1lla » 16 Apr 2013, 11:54

In the dedicated cfg file are 2 new adjustments added:

Code: Select all

	<gsp_name></gsp_name>						<!-- Game Server Provider name and info url -->
		<gsp_url></gsp_url>						<!-- If you're a server hoster, you can use this to advertise your services -->
Seems for Game Server Providers to advertise the services ingame through the LiveMenu rent a server which disappeared in RC1 (i believe).
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Xymph
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Re: ManiaPlanet 2 Beta Server 2013-04-12

Post by Xymph » 16 Apr 2013, 17:32

w1lla wrote:In the dedicated cfg file are 2 new adjustments added:
Actually, those settings were already added in server build 2013-02-27.
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spaii
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Re: ManiaPlanet 2 Beta Server 2013-04-12

Post by spaii » 19 Apr 2013, 10:17

Hi all,

On Stunters title Pack, when i start server, server stop immediatly and nothing happens in logfile :

Code: Select all

[2013/04/19 11:12:05] Initializing...
[2013/04/19 11:12:05] Configuration file : LFT2.txt
[2013/04/19 11:12:05] Loading system configuration...
[2013/04/19 11:12:05] ...system configuration loaded
[2013/04/19 11:12:06] Loading cache...
[2013/04/19 11:12:06] ...OK
[2013/04/19 11:12:06] Listening for xml-rpc commands on port 2820.
[2013/04/19 11:12:06] Loading dedicated server configuration...
[2013/04/19 11:12:06] ...Dedicated server configuration loaded
[2013/04/19 11:12:06] Connecting to master server...
[2013/04/19 11:12:06] ...OK
[2013/04/19 11:12:06] Identifying on master server...
[2013/04/19 11:12:08] ...OK
[2013/04/19 11:12:08] Please wait, loading...
[2013/04/19 11:12:11] Couldn't stat '/home/lftservers/servers_mp/GameData/Canyon/GameCtnObjectInfo/Vehicles/CanyonCarDefaultSkin.zip'
[2013/04/19 11:12:12] URL: maniaplanet://#join=lft.2@Stunters@spaii
[2013/04/19 11:12:12] Match settings file : MatchSettings\LFT2.txt
[2013/04/19 11:12:12] Loading match settings...
[2013/04/19 11:12:12] ...Match settings loaded
[2013/04/19 11:12:12] Autostart server on internet
[2013/04/19 11:12:12] Starting server...

If i use an older version of ManiaPlanetServer, Layers not working, and points are not showing online...

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spaii
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Re: ManiaPlanet 2 Beta Server 2013-04-12

Post by spaii » 19 Apr 2013, 11:13

Just tested to regenerate a StadiumStunters title pack in case of, and same problem...

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xbx
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Re: ManiaPlanet 2 Beta Server 2013-04-12

Post by xbx » 19 Apr 2013, 17:04

spaii wrote:Hi all,

On Stunters title Pack, when i start server, server stop immediatly and nothing happens in logfile :
I'm on it!

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spaii
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Re: ManiaPlanet 2 Beta Server 2013-04-12

Post by spaii » 19 Apr 2013, 18:07

xbx wrote:I'm on it!
Oh, cool :)

Have you find something ?

Edit : Just see the "test!!!!!!!" server, but i can't join it.

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undef.de
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Re: ManiaPlanet 2 Beta Server 2013-04-12

Post by undef.de » 19 Apr 2013, 18:50

Since my beginning of coding plugins for XAseco the ListMethod GetCurrentRanking() did not return at "LadderScore" the values that the player gets when the callback "xxx.EndMap" or "xxx.EndMatch" is called and the internal Scoreboard is visible.

The "new" values (shown at the Scoreboard) are only accessible after the following "xxx.BeginMap" or "xxx.BeginMatch".

It would be very very nice, if "LadderScore" is set to the new values the players gets when the the callbacks "xxx.EndMap" or "xxx.EndMatch" are fired. Is there a chance to change this?
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xbx
Nadeo
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Re: ManiaPlanet 2 Beta Server 2013-04-12

Post by xbx » 19 Apr 2013, 20:08

Hello all,

Here is quick test update:
http://files.maniaplanet.com/ManiaPlane ... 9_exes.zip

It only contains the new executable to replace the ones from 2013-04-12 zip.
changes:
  • fix running a script mode server in trackmania. (stunters ;) )
  • includes a work around to allow loading 'old' shootmania maps that used "checkpoints" for "goals" (obstacle ;) )
  • GetTeamInfo() : to get infos from the team links in use for the match in progress. (the 'TeamLinkUrl' will not be filled-in until we update the scripts.)
  • DisableServiceAnnounces() to disable 'player has joined / left the game' messages. [needs unreleased client update to actually work]
  • - SetModeScriptInfo() better error messages
    - GetModeScriptInfo() will now actually give the default values.
    - fix a bug when matchsettings contained wrongly typed settings.
  • callback PlayerDisconnect() now has a second parameter "string DisconnectionReason". It's usually empty, except when the player is sent to an other server. In that case, it's "join ServerLogin" . [needs SetApiVersion("2013-04-16")]
  • http requests user-agent fixed for linux
  • SetCallVoteRatiosEx() / GetCallVoteEx(), allows two things:
    - change only some of the ratios without overiding all.
    - allows to define ratios for specific parameters. For instance, you now can:
    SetCallVoteRatiosEx(False, [{'SetScriptSettings', 'S_AutoBalance', -1}]) to forbid votes for changing autobalance.
    empty string matches all parameters.
    (otherwise ratios are chosen using very simple substring matching..)

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