hey there,
i would like to ask if it may be possible to make the messages send via CUIConfig::SendChat(Text) localizable
of course the chat itself doesn't get translated usually, but in case a game mode is sending chat messages it would be great if they would be translated
any thoughts?
steff
Localized SendChat()
Moderator: English Moderator
- Blueplayer
- Posts: 170
- Joined: 05 Apr 2011, 17:34
Re: Localized SendChat()
Go through the player array and check the Player.User.Language attribute.
if he has the right language then send it.
if he has the right language then send it.

Re: Localized SendChat()
that's not what i meant
you can let strings being translated automatically by the game but that's not working for chat messages
i want to send the messages to every player ^^
you can let strings being translated automatically by the game but that's not working for chat messages
i want to send the messages to every player ^^
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