how to be better than the giants like lol or dota, these games have a lot of unbalanced champions, only 1 map per mode and normal HP system which is not good for MOBA games.
Here is my QM vision
- Izometric view
- Maniascripted modes (PVP, PVE)
- ability to create pve map for single player and co-op (Maniascript Quests)
- Single Player PvE (Similar way to Torchlight, 1 against bots)
- Co-op pve (same rule as solo)
- pvp multiplayer
- 6 character classes - Fire, Water, Light, Darkness, Wind, Nature
- No exp-system, gold rewards
- lifes like in Shootmania (1 hit - 1 armor)
My QM vision
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My QM vision
Last edited by djhubertus on 31 Dec 2014, 19:27, edited 1 time in total.
My Gamemodes:
MP4 - Countdown, Firefight
MP3 - Reduction, Overload, Flashpoint, Territory, SM Race, Escape
MP2 - Search & Destroy, Oscillation, Instagib
MP4 - Countdown, Firefight
MP3 - Reduction, Overload, Flashpoint, Territory, SM Race, Escape
MP2 - Search & Destroy, Oscillation, Instagib
- djhubertus
- Translator
- Posts: 1252
- Joined: 09 Jul 2012, 18:30
- Location: Poland
- Contact:
Re: My QM vision
Who said QM isn't MOBA ?
My Gamemodes:
MP4 - Countdown, Firefight
MP3 - Reduction, Overload, Flashpoint, Territory, SM Race, Escape
MP2 - Search & Destroy, Oscillation, Instagib
MP4 - Countdown, Firefight
MP3 - Reduction, Overload, Flashpoint, Territory, SM Race, Escape
MP2 - Search & Destroy, Oscillation, Instagib
Re: My QM vision
I always asking:Omnixor wrote:Quest isn't in any way MOBA imho.
ManiaScript - is powerful tool to make it. So - MOBA or not - community can make what they want to see and play.I am wrote:Why not?
From texture-packs to games-titles. Make a story or something.
Also, with AM it would be real to make with SM MOBA with swords, shilds, skils, locations, co-ops etc.
ManiaPlanet - CrossPlatform for all modes you now.
Also, I want to create on QM Sword Art Online. Cool, isn't it?
ЕÑÑ‚ÑŒ вопроÑÑ‹? Только Ñкайп - faserg1.
Жизнь - Ñто динамика ритма. Life is dynamic of rhythm.
Жизнь - Ñто динамика ритма. Life is dynamic of rhythm.
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