
ManiaPlanet @ QuakeCon 2013
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Re: ManiaPlanet @ QuakeCon 2013

Re: ManiaPlanet @ QuakeCon 2013
Because nadeo flops more than a salmon.
- dreammyw0w
- Posts: 690
- Joined: 04 Jan 2013, 17:34
- Location: Antwerp
Re: ManiaPlanet @ QuakeCon 2013
i dont know if this is something NADEO did,
But the casting was awefull. The 2nd dudes microphone didnt work. The video was lagging so much ( wasnt my connection )
The main caster gave away wrong information & couldn even mention where to download the game :/
But the casting was awefull. The 2nd dudes microphone didnt work. The video was lagging so much ( wasnt my connection )
The main caster gave away wrong information & couldn even mention where to download the game :/
Re: ManiaPlanet @ QuakeCon 2013
They put on the wrong maps and took forever to get it going too. All the potential new people got to see bugged shadows on every map, GJ ClanWarz. Probably that Jay guy who was smoking weed while I was on the phone with him to buy a server (not even joking). Guy cancelled my server and deleted my files for complaining about packetloss, glad to see he's involved in this game...
And a game running at what looked to be 20 fps since they apparently forced them to use high quality.

Last edited by 51chicken on 08 Aug 2013, 11:55, edited 2 times in total.
- djhubertus
- Translator
- Posts: 1097
- Joined: 09 Jul 2012, 18:30
- Location: Poland
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Re: ManiaPlanet @ QuakeCon 2013
Decision to put bugged SM to Quake world are really bad. Again there will be poor promotion and hates from pro Quake players.
My Gamemodes:
MP4 - Countdown, Firefight
MP3 - Reduction, Overload, Flashpoint, Territory, SM Race, Escape
MP2 - Search & Destroy, Oscillation, Instagib
MP4 - Countdown, Firefight
MP3 - Reduction, Overload, Flashpoint, Territory, SM Race, Escape
MP2 - Search & Destroy, Oscillation, Instagib
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