[PLUGIN] Server Neighborhood 1.4.9 (UPDATE)

MPAseco is a server controller for Shootmania, which provides you with a framework and some standard plugins.

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skyhunter
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Re: [PLUGIN] Server Neighborhood 1.4.7 (NEW)

Post by skyhunter »

Hi..

Just added the plugin and allmost all works fine...except the widget not showing up.
xml files are created and update so plugin works fine..

Any help to where to look...

Tried on Siege en Elite.
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Wabbitface
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Re: [PLUGIN] Server Neighborhood 1.4.7 (NEW)

Post by Wabbitface »

skyhunter wrote:Hi..

Just added the plugin and allmost all works fine...except the widget not showing up.
xml files are created and update so plugin works fine..

Any help to where to look...

Tried on Siege en Elite.
Cheers skyhunter !
Liam 'Wabbitface' Watson
ShootMania Shout-caster
Specs | Intel i5-3570k @ 3.80GHz | 16GB 2400MHz | Nvidia GTX 780 | Win10.1 64bit | Asus Maximus V Formula
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skyhunter
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Re: [PLUGIN] Server Neighborhood 1.4.7 (NEW)

Post by skyhunter »

It really doesn`t matter how or what i change here...
Taken from server_neighborhood.xml

That`s the right place isn`t??

Code: Select all

<widget>
		<gamemode>
			<script>
				<enabled>true</enabled> <!-- Set to 'false' to hide the Widget or 'true' to display -->
				<pos_x>-64.7</pos_x>
				<pos_y>-14</pos_y>
			</script>
		</gamemode>
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undef.de
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Re: [PLUGIN] Server Neighborhood 1.4.7 (NEW)

Post by undef.de »

kremsy wrote:He means, he wan't define server which are only shown under show all while only some defined servers are shown in the rotating list.
Ok... now i understand it right... added to the todo list. 8-)
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

You like what I do? Then award a ManiaStar.
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undef.de
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Re: [PLUGIN] Server Neighborhood 1.4.7 (NEW)

Post by undef.de »

skyhunter wrote:It really doesn`t matter how or what i change here...
Taken from server_neighborhood.xml

That`s the right place isn`t??
Yes it is... please try

Code: Select all

	<pos_x>0.01</pos_x>
	<pos_y>0.01</pos_y>
that should bring the widget into the center of the viewport. But with the default values it should also be visible. :?:
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

You like what I do? Then award a ManiaStar.
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skyhunter
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Re: [PLUGIN] Server Neighborhood 1.4.7 (NEW)

Post by skyhunter »

Thx for the reply

Well it was worth a try..

But nope whatever i change the widget won`t show up..
It`s the same on both servers.
i`m not a total noob in this but it`s a bigger bite than i can chew...
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undef.de
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Re: [PLUGIN] Server Neighborhood 1.4.7 (NEW)

Post by undef.de »

skyhunter wrote:Thx for the reply

Well it was worth a try..

But nope whatever i change the widget won`t show up..
It`s the same on both servers.
i`m not a total noob in this but it`s a bigger bite than i can chew...
Hmmm... strange... ok, then PM me your server_neighborhood.xml. If it is possible, then make the XX_serverinfo.xml accessible over HTTP for me.

Which version of MPAseco do you run?
Developer of UASECO, a controller with support of the Modescript Gamemodes for TM².
Visit the official website for more: UASECO.org


Developer of various plugins for XAseco/XAseco2 and MPAseco, visit my lab: www.undef.name

You like what I do? Then award a ManiaStar.
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skyhunter
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Re: [PLUGIN] Server Neighborhood 1.4.7 (NEW)

Post by skyhunter »

Thx for the worries..

PM is away
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skyhunter
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Re: [PLUGIN] Server Neighborhood 1.4.7 (NEW)

Post by skyhunter »

@undef.

Again thanks for the solution and for taking the time....Big Thanks....

And yeah never change an . for an _
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