Storm Map Editor - Hidden blocks list

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PapyChampy
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Joined: 15 Jun 2010, 15:02
Location: Paris

Re: Storm Map Editor - Hidden blocks list

Post by PapyChampy »

Found another one today :

1-5-2 : can be combined with 5-1-5.
Image
Fix
Nadeo
Nadeo
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Joined: 14 Jun 2010, 17:28

Re: Storm Map Editor - Hidden blocks list

Post by Fix »

PapyChampy wrote:
UrinStein wrote:Ty for the list, I might try out some of them, when I find some time.

PapyChampy wrote:You can usually place blocks on the edge of the terraforming when using a "straight" variant of the block.
I haven't noticed it until now, but 3-1-1 gets a new texture when placed at the edge of water.
Image
It looks interesting but you can clearly see that there is no transition from that texture to the normal texture.
Is there a way to get the 'normal' texture for the blocks on the edge or the 'other' texture for any other block?
Yeah, I noticed it a while ago, it it indeed the wrong texture. Already reported.

And thx Killa for the awesome screens, very informative. =)
It is fixed ^_^

Note : the tech tower has a hidden variant if you put itself inside its pillar turned 90°.
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Skeleton
Posts: 596
Joined: 23 Jun 2010, 19:42

Re: Storm Map Editor - Hidden blocks list

Post by Skeleton »

Sorry I didn't see it anywhere but I thought I should mention block 7-1-3 which can be used on terrains 1, 2 and 3

Click to view image below
https://dl.dropbox.com/s/qiy2uevwx8rtut ... -47-33.jpg

Once this is placed on terrain use tunnel blocks behind.
torriz
Posts: 11
Joined: 15 Jan 2013, 01:56

Re: Storm Map Editor - Hidden blocks list

Post by torriz »

PapyChampy wrote:
UrinStein wrote:Ty for the list, I might try out some of them, when I find some time.

PapyChampy wrote:You can usually place blocks on the edge of the terraforming when using a "straight" variant of the block.
I haven't noticed it until now, but 3-1-1 gets a new texture when placed at the edge of water.
It looks interesting but you can clearly see that there is no transition from that texture to the normal texture.
Is there a way to get the 'normal' texture for the blocks on the edge or the 'other' texture for any other block?
Yeah, I noticed it a while ago, it it indeed the wrong texture. Already reported.

And thx Killa for the awesome screens, very informative. =)
When you walk on the block that is "connected" to the water, your steps/jump sounds different too.. It could be a cool "thing" too, if only there was some way to get the transition to the other block.. :!:
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bas_ekkelenkamp
Posts: 188
Joined: 28 May 2012, 12:50

Re: Storm Map Editor - Hidden blocks list

Post by bas_ekkelenkamp »

Skeleton wrote:Sorry I didn't see it anywhere but I thought I should mention block 7-1-3 which can be used on terrains 1, 2 and 3

Click to view image below
https://dl.dropbox.com/s/qiy2uevwx8rtut ... -47-33.jpg

Once this is placed on terrain use tunnel blocks behind.
Awesome!!! Never would have found out myself :D
alocrius
Posts: 2
Joined: 05 Jan 2014, 03:56

Re: Storm Map Editor - Hidden blocks list

Post by alocrius »

Can someone tell me what the letter abbreviations on some of the blocks mean, like "RP" "PP" etc.. ? And thanks for these tips, I'll be using some of them.
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TMarc
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Re: Storm Map Editor - Hidden blocks list

Post by TMarc »

It's only a editing hint:
P = Pillar: stackable object
U = Underground: under the earth
R = Replaceable: can be replaced or enhanced by another block
Fix
Nadeo
Nadeo
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Joined: 14 Jun 2010, 17:28

Re: Storm Map Editor - Hidden blocks list

Post by Fix »

R = has Replacement Variant : can replace another block's pillar.
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TMarc
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Re: Storm Map Editor - Hidden blocks list

Post by TMarc »

Ah, R is the other way then!
Thanks for the correction, Fix :thx:
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instagib111
Posts: 85
Joined: 18 May 2013, 13:46

Re: Storm Map Editor - Hidden blocks list

Post by instagib111 »

look this

Clic :)
Image
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