1# Experimental Mode: "Add mode". There is no way to add single dirtblocks or blockparts of bigger blocks (for example this ultra flat plattform block in this inflatable thing). This mode would "add" a new folder which contains every other block who cant be placed.
2# Faster block placing. I cant add alot of blocks in a short amount of time. There is an intern "cooldown" for placing a block. It feels like its 1 sec atm for 1 block. It would be really good if this would be faster.
3# faster cam in editor. When you move your mouse on the edge of the screen the cam moves really slow in this direction. Change it so its the same speed like in TMUF.
4# Blockmix option for enable blockmix all the time. No switch between "Modes". They are all "together" and active. Possibility to mix with makroblocks.
5# "Weather functions: An Ingamefunction who adds a new level to trackmaking: Possibility to add real Rain, Fog, thunder, wind (floating leaves), rainbowsand other weathers to EVERY! Mood. You could create night rain maps, Morning rainbow maps and daytime fall maps. You should be able to config the weather like you wish. For example more water in rain etc.
6# let us use the same trigger location in different mediatracker clips.
7# iam not sure if this is already implemented, if not: let us define an mt clip who cant be overwriten by selected other clips. For example when you create an "HUD" like in the old crusader maps. and you add a camchange, the HUD would be still the same, then if you go to the "close HUD clip" the HUD would be closed.
8# more conditions for mediatracker clips. like "if 3, 5 ,7 not triggered then do this ".
9# give clips numbers, so we can easier work with the conditions

10# easier access to the 64*64 maps. Why you cant enable this like the "experimental" modes? Or you have to press STRG while you press on "create a new map" to get into the 64*64 thing.
this is my list atm. I hope nadeo is reading this!
