Server was playing normally, and then this happened, I checked for any logs, but I don't see any updated today. Lars did PM me to say this happen sometimes, first time I seen it live in middle of a active server.
// This section is useful only if you want to give points to pole denial.
declare IsGoalThreatened = False; // Is an attacker on the pole ?
foreach (PlayerId in Pole.Sector.PlayersIds) {
declare Player <=> Players[PlayerId];
if (Player.CurrentClan != Clan) {
IsGoalThreatened = True;
break;
}
}