Canyon: Screenshot/Video/Article Collection

Discuss everything related to Trackmania 2.

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haenry
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Re: Screenshot/Video/Article Collection

Post by haenry »

Great new Gameplay!! :shock: thanks
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Did you participate in a Monthly Track Contest yet?
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purification
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Re: Screenshot/Video/Article Collection

Post by purification »

C-a-n-t w-a-i-t......... :shock:
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fng_thatoneguy
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Re: Screenshot/Video/Article Collection

Post by fng_thatoneguy »

El_Cid wrote:Here is a gameplay that i dont think you already know.
http://multiplayer.it/video/trackmania- ... moioli.lo/
It is in italian but... dont worry he does not say anything new.
Thanks El_Cid!

Did you notice in the chat the message "It is my track!"? Was it The_K telling everyone it was the one he designed while at E3?
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El_Cid
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Re: Screenshot/Video/Article Collection

Post by El_Cid »

yee noticed that XD
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teku123456
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Re: Screenshot/Video/Article Collection

Post by teku123456 »

El_Cid wrote:yee noticed that XD
LOL :lol:
Couldn't miss that comment! :D
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Kakkoii
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Re: Screenshot/Video/Article Collection

Post by Kakkoii »

wiidesire-2 wrote: -no block import for the first time
What does this mean? That we can't import blocks when the game is released? If so, awww :( I hope it doesn't become one of those things where it's just continually put off until they just decide not to do it =/
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wiidesire-2
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Re: Screenshot/Video/Article Collection

Post by wiidesire-2 »

Kakkoii wrote:
wiidesire-2 wrote: -no block import for the first time
What does this mean? That we can't import blocks when the game is released? If so, awww :( I hope it doesn't become one of those things where it's just continually put off until they just decide not to do it =/
yeah that's what Hylis said

but don't worry, you really don't need block import right at the beginning , it will be added when it's needed
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oiram456
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Re: Screenshot/Video/Article Collection

Post by oiram456 »

are u 24/7 on this board? xD
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wiidesire-2
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Re: Screenshot/Video/Article Collection

Post by wiidesire-2 »

oiram456 wrote:are u 24/7 on this board? xD
actually yeah, espically at the weekend^^
Picture/Video/Article Collection Topics:
TM2 Canyon | TM2 Valley| TM2 Stadium| SM Storm
My Computer: http://www.sysprofile.de/id172680
2010 I was 7th of the world in TMUF :)
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Kakkoii
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Re: Screenshot/Video/Article Collection

Post by Kakkoii »

wiidesire-2 wrote:
Kakkoii wrote:
wiidesire-2 wrote: -no block import for the first time
What does this mean? That we can't import blocks when the game is released? If so, awww :( I hope it doesn't become one of those things where it's just continually put off until they just decide not to do it =/
yeah that's what Hylis said

but don't worry, you really don't need block import right at the beginning , it will be added when it's needed
You could say the same thing about the blocks in the track editor itself. It's not really about need, but about expanding track making possibilities. Custom blocks brings track building to a whole nother level, it will allow for even more amazing tracks. I work in the CG industry and I like to model things, so I'd like to start making my own custom made blocks in my tracks from the beginning XD, it allows you to fully implement your track vision and helps you stick out from the crowd more too.

"it will be added when it's needed"
But the thing is, how do you define when someone like that is "needed"? I would guess a month after release would be about the limit, enough time for testing out the blocks that are already there and releasing a bug fix or two. But it's pretty much needed from the start.
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