I'm interested in map editing, I spend much time thinking on block combinations - map smoothness - cool moves etc. I'm not a known mapper nor a pröplayer and I like to get ideas/inspired by playing on new maps (mx servers, new mappools) The thing is I don't like most of the maps and the main argument I have against most of them is "blocks placed randomly all over the place" or "no block diversity". I want my maps to make use of all the map editor potential: tecno blocks, grass, water, castle, power blocks, tunnels, tp's etc. Most of the "projects" I start I never publish them anywhere (for SM) I'm only able to do something I'm proud of in trackmania.
Now that you know more or less what I'm looking for, I'd like to introduce you a new(?) elite map style. It's simple to make in someones head but hard to execute on the editor actually (with my criteria). Normally attacker and defender spawns are far from each other (defenders closer to the pole). Now, what I want to do:
https://www.youtube.com/watch?v=zmvQ557wWhU
Maybe it would just not be possible because of oldschool fans (haterz) or bcos it would be hard to make good timings without making it boring or atk OP.
I'd like you to give your opinion and maybe also ideas to fill in the empty parts... I would also do duomapping If someone would like to
If you prefer a video on what can be done in the map (a 1st person POV) I can do it ^^
Edit 04/11: Theres still work to do on one side of the map, ideas are coming little by little

Custom embeded objects, custom mood, light mixmap