ManiaPlanet Server 2015-02-18b

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Eole
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Joined: 26 Apr 2011, 21:08

Re: ManiaPlanet Server 2015-02-18

Post by Eole » 18 Feb 2015, 17:26

Here are the matchsettings we use on the Nadeo servers (latest server version).

Lobby :

Code: Select all

<?xml version="1.0" encoding="utf-8" ?>
<playlist>
	<gameinfos>
		<game_mode>0</game_mode>
		<script_name>Chase.Script.txt</script_name>
		<chat_time>10000</chat_time>
		<finishtimeout>1</finishtimeout>
		<allwarmupduration>0</allwarmupduration>
		<disablerespawn>0</disablerespawn>
		<forceshowallopponents>0</forceshowallopponents>
	</gameinfos>

	<hotseat>
		<game_mode>0</game_mode>
		<time_limit>300000</time_limit>
		<rounds_count>5</rounds_count>
	</hotseat>

	<filter>
		<is_lan>1</is_lan>
		<is_internet>1</is_internet>
		<is_solo>0</is_solo>
		<is_hotseat>0</is_hotseat>
		<sort_index>1000</sort_index>
		<random_map_order>0</random_map_order>
	</filter>

	<mode_script_settings>
		<!-- Default : <setting name="S_ChatTime" type="integer" value="15"/> -->
		<!-- Default : <setting name="S_AllowRespawn" type="boolean" value="1"/> -->
		<!-- Default : <setting name="S_WarmUpDuration" type="integer" value="-1"/> -->
		<!-- Default : <setting name="S_UseScriptCallbacks" type="boolean" value="0"/> -->
		<!-- Default : <setting name="S_UseLegacyCallbacks" type="boolean" value="1"/> -->
		<!-- Default : <setting name="S_ScoresTableStylePath" type="text" value=""/> -->
		<!-- Default : <setting name="S_MatchmakingAPIUrl" type="text" value="https://matchmaking.maniaplanet.com/v8"/> -->
		<setting name="S_MatchmakingMode" type="integer" value="1"/>
		<setting name="S_MatchmakingRematchRatio" type="real" value="1."/>
		<!-- Default : <setting name="S_MatchmakingRematchNbMax" type="integer" value="2"/> -->
		<setting name="S_MatchmakingVoteForMap" type="boolean" value="1"/>
		<setting name="S_MatchmakingProgressive" type="boolean" value="1"/>
		<!-- Default : <setting name="S_MatchmakingWaitingTime" type="integer" value="45"/> -->
		<!-- Default : <setting name="S_LobbyRoundPerMap" type="integer" value="6"/> -->
		<!-- Default : <setting name="S_LobbyMatchmakerPerRound" type="integer" value="30"/> -->
		<!-- Default : <setting name="S_LobbyMatchmakerWait" type="integer" value="2"/> -->
		<!-- Default : <setting name="S_LobbyMatchmakerTime" type="integer" value="8"/> -->
		<setting name="S_LobbyDisplayMasters" type="boolean" value="0"/>
		<!-- Default : <setting name="S_LobbyDisableUI" type="boolean" value="0"/> -->
		<!-- Default : <setting name="S_MatchmakingErrorMessage" type="text" value="_An error occured in the matchmaking API. If the problem persist please try to contact this server administrator."/> -->
		<setting name="S_MatchmakingLogAPIError" type="boolean" value="1"/>
		<setting name="S_MatchmakingLogAPIDebug" type="boolean" value="1"/>
		<setting name="S_MatchmakingLogMiscDebug" type="boolean" value="1"/>
		<!-- Default : <setting name="S_ProgressiveActivation_WaitingTime" type="integer" value="180000"/> -->
		<!-- Default : <setting name="S_ProgressiveActivation_PlayersNbRatio" type="integer" value="1"/> -->
		<!-- Default : <setting name="S_TimeLimit" type="integer" value="900"/> -->
		<!-- Default : <setting name="S_MapPointsLimit" type="integer" value="3"/> -->
		<!-- Default : <setting name="S_RoundPointsLimit" type="integer" value="-5"/> -->
		<!-- Default : <setting name="S_RoundPointsGap" type="integer" value="3"/> -->
		<!-- Default : <setting name="S_GiveUpMax" type="integer" value="1"/> -->
		<setting name="S_MinPlayersNb" type="integer" value="2"/>
		<!-- Default : <setting name="S_ForceLapsNb" type="integer" value="10"/> -->
		<!-- Default : <setting name="S_FinishTimeout" type="integer" value="-1"/> -->
		<setting name="S_UsePlayerClublinks" type="boolean" value="1"/> <!-- Default : 0 -->
		<setting name="S_NbPlayersPerTeamMax" type="integer" value="3"/>
		<setting name="S_NbPlayersPerTeamMin" type="integer" value="2"/>
	</mode_script_settings>

	<startindex>0</startindex>
	<map>
		<file>Campaigns\TMCanyon\White\A10.Map.Gbx</file>
		<ident>7MuIQTPlZa_kZWtvblRRwcf5i01</ident>
	</map>
	<map>
		<file>Campaigns\TMStadium\01_White\A01.Map.Gbx</file>
		<ident>Ye6btWgKsS2M4vCqGsL8COTOUoh</ident>
	</map>
	<map>
		<file>Campaigns\TMValley\01_White\A05.Map.Gbx</file>
		<ident>9VfZl5YARtOH5BbsAoYzdbpdO4d</ident>
	</map>
</playlist>
Match :

Code: Select all

<?xml version="1.0" encoding="utf-8" ?>
<playlist>
	<gameinfos>
		<game_mode>0</game_mode>
		<script_name>Chase.Script.txt</script_name>
		<chat_time>10000</chat_time>
		<finishtimeout>1</finishtimeout>
		<allwarmupduration>0</allwarmupduration>
		<disablerespawn>0</disablerespawn>
		<forceshowallopponents>0</forceshowallopponents>
	</gameinfos>

	<hotseat>
		<game_mode>0</game_mode>
		<time_limit>300000</time_limit>
		<rounds_count>5</rounds_count>
	</hotseat>

	<filter>
		<is_lan>1</is_lan>
		<is_internet>1</is_internet>
		<is_solo>0</is_solo>
		<is_hotseat>0</is_hotseat>
		<sort_index>1000</sort_index>
		<random_map_order>0</random_map_order>
	</filter>

	<mode_script_settings>
		<!-- Default : <setting name="S_ChatTime" type="integer" value="15"/> -->
		<!-- Default : <setting name="S_AllowRespawn" type="boolean" value="1"/> -->
		<!-- Default : <setting name="S_WarmUpDuration" type="integer" value="-1"/> -->
		<!-- Default : <setting name="S_UseScriptCallbacks" type="boolean" value="0"/> -->
		<!-- Default : <setting name="S_UseLegacyCallbacks" type="boolean" value="1"/> -->
		<!-- Default : <setting name="S_ScoresTableStylePath" type="text" value=""/> -->
		<!-- Default : <setting name="S_MatchmakingAPIUrl" type="text" value="https://matchmaking.maniaplanet.com/v8"/> -->
		<setting name="S_MatchmakingMode" type="integer" value="2"/>
		<setting name="S_MatchmakingRematchRatio" type="real" value="1."/>
		<!-- Default : <setting name="S_MatchmakingRematchNbMax" type="integer" value="2"/> -->
		<setting name="S_MatchmakingVoteForMap" type="boolean" value="1"/>
		<setting name="S_MatchmakingProgressive" type="boolean" value="1"/>
		<!-- Default : <setting name="S_MatchmakingWaitingTime" type="integer" value="45"/> -->
		<!-- Default : <setting name="S_LobbyRoundPerMap" type="integer" value="6"/> -->
		<!-- Default : <setting name="S_LobbyMatchmakerPerRound" type="integer" value="30"/> -->
		<!-- Default : <setting name="S_LobbyMatchmakerWait" type="integer" value="2"/> -->
		<!-- Default : <setting name="S_LobbyMatchmakerTime" type="integer" value="8"/> -->
		<setting name="S_LobbyDisplayMasters" type="boolean" value="0"/>
		<!-- Default : <setting name="S_LobbyDisableUI" type="boolean" value="0"/> -->
		<!-- Default : <setting name="S_MatchmakingErrorMessage" type="text" value="_An error occured in the matchmaking API. If the problem persist please try to contact this server administrator."/> -->
		<setting name="S_MatchmakingLogAPIError" type="boolean" value="1"/>
		<setting name="S_MatchmakingLogAPIDebug" type="boolean" value="1"/>
		<setting name="S_MatchmakingLogMiscDebug" type="boolean" value="1"/>
		<!-- Default : <setting name="S_ProgressiveActivation_WaitingTime" type="integer" value="180000"/> -->
		<!-- Default : <setting name="S_ProgressiveActivation_PlayersNbRatio" type="integer" value="1"/> -->
		<!-- Default : <setting name="S_TimeLimit" type="integer" value="900"/> -->
		<!-- Default : <setting name="S_MapPointsLimit" type="integer" value="3"/> -->
		<!-- Default : <setting name="S_RoundPointsLimit" type="integer" value="-5"/> -->
		<!-- Default : <setting name="S_RoundPointsGap" type="integer" value="3"/> -->
		<!-- Default : <setting name="S_GiveUpMax" type="integer" value="1"/> -->
		<setting name="S_MinPlayersNb" type="integer" value="2"/>
		<!-- Default : <setting name="S_ForceLapsNb" type="integer" value="10"/> -->
		<!-- Default : <setting name="S_FinishTimeout" type="integer" value="-1"/> -->
		<setting name="S_UsePlayerClublinks" type="boolean" value="1"/> <!-- Default : 0 -->
		<setting name="S_NbPlayersPerTeamMax" type="integer" value="3"/>
		<setting name="S_NbPlayersPerTeamMin" type="integer" value="2"/>
	</mode_script_settings>

	<startindex>0</startindex>
	<map>
		<file>Campaigns\TMCanyon\White\A10.Map.Gbx</file>
		<ident>7MuIQTPlZa_kZWtvblRRwcf5i01</ident>
	</map>
	<map>
		<file>Campaigns\TMStadium\01_White\A01.Map.Gbx</file>
		<ident>Ye6btWgKsS2M4vCqGsL8COTOUoh</ident>
	</map>
	<map>
		<file>Campaigns\TMValley\01_White\A05.Map.Gbx</file>
		<ident>9VfZl5YARtOH5BbsAoYzdbpdO4d</ident>
	</map>
</playlist>
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Xymph
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Re: ManiaPlanet Server 2015-02-18

Post by Xymph » 18 Feb 2015, 18:33

xbx wrote:(changes since previous version;
http://files.maniaplanet.com/ManiaPlane ... _delta.zip )

2015-02-18: update with fixes to the scripts and the exe for lobby problems.
FYI, the actually changed files since 2015-02-10 are:

./ManiaPlanetServer
./ManiaPlanetServer.exe
./UserData/Scripts/Libs/Nadeo/MatchmakingLobby.Script.txt
./UserData/Scripts/Libs/Nadeo/MatchmakingMatch.Script.txt
./UserData/Scripts/Libs/Nadeo/TrackMania/TM2.Script.txt
./UserData/Scripts/Libs/Nadeo/TrackMania/UI.Script.txt
./UserData/Scripts/Modes/TrackMania/Chase.Script.txt
./UserData/Scripts/Modes/TrackMania/ModeBase.Script.txt
./UserData/Scripts/Modes/TrackMania/ModeMatchmaking.Script.txt
Developer of XASECO for TMF/TMN ESWC & XASECO2 for TM²: see XAseco.org
Find your way around the Mania community from the TMN ESWC hub, TMF hub, TM² hub, and SM hub

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weerwolf
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Re: ManiaPlanet Server 2015-02-18

Post by weerwolf » 18 Feb 2015, 18:41

ty, servers updated and rebooted
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xbx
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Re: ManiaPlanet Server 2015-02-18b

Post by xbx » 18 Feb 2015, 19:11

he he... :oops:

got the wrong Chase.Script.txt file. uploaded a new zip:
http://files.maniaplanet.com/ManiaPlane ... 02-18b.zip

sorry about that.

Main changes of this 2015-02-18 update are:
  • TM: Now, Trackmania also honors UI.TeamLabelsVisibility , TeamLabelsShowNames, OpposingTeamLabelsVisibility and OpposingTeamLabelsShowNames.
  • TM: "freelook" key shows the rearview
  • fixed some issues with player disconnection from servers when sending from lobby to match server.

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weerwolf
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Re: ManiaPlanet Server 2015-02-18b

Post by weerwolf » 18 Feb 2015, 19:28

:teub: Updated ;)
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Xymph
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Re: ManiaPlanet Server 2015-02-18

Post by Xymph » 18 Feb 2015, 19:29

xbx wrote:I've juste updated the first post with an updated server
http://files.maniaplanet.com/ManiaPlane ... -02-18.zip
The Subversion number in the start-up log jumped from 60615 for build 2015-02-10 to the tenfold 607465 now:

Starting ManiaPlanet Date=2015-02-10_18_00 Svn=60615 GameVersion=3.3.0...

Starting ManiaPlanet Date=2015-02-18_12_00 Svn=607465 GameVersion=3.3.0...

That's one of the most peculiar things I've ever seen in your release "process"... :roll:
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Find your way around the Mania community from the TMN ESWC hub, TMF hub, TM² hub, and SM hub

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undef.de
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Re: ManiaPlanet Server 2015-02-18

Post by undef.de » 18 Feb 2015, 19:39

Xymph wrote:That's one of the most peculiar things I've ever seen in your release "process"... :roll:
I guess the reason for this are that a lot of small bugfixes were made. :thumbsup:
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masine007
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Joined: 13 Feb 2015, 17:15

Re: ManiaPlanet Server 2015-02-18b

Post by masine007 » 18 Feb 2015, 20:24

Hi,

thx for update but

ManiaPlanetBetaServer_latest.zip

Access denied :!:

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TMarc
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Re: ManiaPlanet Server 2015-02-18b

Post by TMarc » 18 Feb 2015, 20:50

Please take the link posted above, the _latest.zip is not ready yet ;)
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Xymph
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Re: ManiaPlanet Server 2015-02-18

Post by Xymph » 18 Feb 2015, 21:19

undef.de wrote:
Xymph wrote:That's one of the most peculiar things I've ever seen in your release "process"...
I guess the reason for this are that a lot of small bugfixes were made. :thumbsup:
I must assume you forgot a suitable smiley with that joke.
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Find your way around the Mania community from the TMN ESWC hub, TMF hub, TM² hub, and SM hub

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