Render Distance

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Ozon
Posts: 969
Joined: 24 Aug 2011, 13:12
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Render Distance

Post by Ozon »

Heyo!

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Look at this picture first. From the distance everything looks gorgeous! Some 2D sprites weren't loading, but I can ignore that.

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At getting closer we will notice that there are no car shadows. This really bugged me out as I rendered with a camera of that distance and it didn't capture the shadows. All settings are on high ofc.

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Coming a bit more closer fixed the issue for the closest car.

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A macro from high distance reveals that there is (obviously) gpu-load saving.

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Fixed when coming closer.


Now my appeal is, to increase the render distance of all kinds of effects for the MT atleast, so we can render out HQ details from a further distance too. Would be great. Not only shadows, but also 2D sprites of the map should all be loaded.

As I am aware of the fact, that this is a FPS-increaser / Load-saver it should remain as a tickbox in the Renderer settings in the MT. I would really appreciate that! There are not many people who need that, but for those who have the powerful PC for it, why not have this feature? :thumbsup:

Cheers!
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ManiaExchange Lead Developer, video person and experienced project organizer.
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TMarc
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Joined: 05 Apr 2011, 19:10
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Re: Render Distance

Post by TMarc »

Good reasoning: high quality rendering always takes its time :thumbsup:
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