Hello,
I started playing tm2 and I found something that I always look (at every single cp almost) missing (see screenshot).
PLease tell me there is a way to enable this table in tm2.
Thanks
Checkpoint rank HUD (screenshot)
Moderator: NADEO
Re: Checkpoint rank HUD (screenshot)
Where did you play TM² exactly?
Actually it depends on the servers, if they are using controllers which have such checkpoint related widgets.
Some servers have them, but don't display them, to not overload the screen. Perhaps you can chose them with a menu.
Actually it depends on the servers, if they are using controllers which have such checkpoint related widgets.
Some servers have them, but don't display them, to not overload the screen. Perhaps you can chose them with a menu.
Re: Checkpoint rank HUD (screenshot)
I can't find the option to enable it back (maybe I'm blind :S ) I believe the servers are using XAseco ">> SM I| Fullspeed" for example.
Thank you
Thank you
Re: Checkpoint rank HUD (screenshot)
Doudou wrote:I can't find the option to enable it back (maybe I'm blind :S ) I believe the servers are using XAseco ">> SM I| Fullspeed" for example.
Thank you
That can't be enabled by drivers , only the server admin can enable that.
I believe its needs to be enabled in RE ( Records Eyepiece ) , a plugin for Xaseco.
System Specs:
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11
OS: Windows 7 Professionnal x64
CPU: Intel Core i7-6700K / 4 GHz - 8 MB cache
GPU: MSI GTX 980TI GAMING 6G - OC Edition
Motherboard: ASUS MAXIMUS VIII RANGER
RAM : 32Gb Kingston HyperX Savage - DDR4
DirectX 11
Re: Checkpoint rank HUD (screenshot)
Ok thank you for your time
Who is online
Users browsing this forum: No registered users and 0 guests