[BUG] - Water reflections are glitchy when rendered!

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danodude
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[BUG] - Water reflections are glitchy when rendered!

Post by danodude »

Hi guys, just reporting this bug. Don't know if it has already been noticed, but I'll post anyway :thumbsup:

Glitches go away if you put the water quality on low. You can notice the rendering bugs in-game, too. Except they show up as black flickers on the water. Oh, and don't you dare try putting water reflections on High... :lol:

Check it out here.
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Florenzius
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Re: [BUG] - Water reflections are glitchy when rendered!

Post by Florenzius »

Use subsamples and it's fixed
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danodude
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Re: [BUG] - Water reflections are glitchy when rendered!

Post by danodude »

That's what I have enabled, still does it ;)
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Florenzius
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Re: [BUG] - Water reflections are glitchy when rendered!

Post by Florenzius »

What effects you used?
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danodude
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Re: [BUG] - Water reflections are glitchy when rendered!

Post by danodude »

None apart from Depth of Field. It's definitely a bug, the best way to fix it I've found so far, is to simply turn water reflections to low... you can't really tell the difference without actually looking for it :thumbsup:
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Re: [BUG] - Water reflections are glitchy when rendered!

Post by Florenzius »

Okay, i everytime have it at low, so... :mrgreen:
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SixelAlexiS
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Re: [BUG] - Water reflections are glitchy when rendered!

Post by SixelAlexiS »

I "fixed" the black dot water:

Image

by set the "water reflection" on medium... waiting for a real fix from Nadeo...
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danodude
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Re: [BUG] - Water reflections are glitchy when rendered!

Post by danodude »

SixelAlexiS wrote:I "fixed" the black dot water:

Image

by set the "water reflection" on medium... waiting for a real fix from Nadeo...
Yeah, but if you try to render a video on medium, you get flashes as shown in the video I posted in my original post :shock:
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