MapEdit - A blockmixing tool for Maniaplanet games
Re: MapEdit - A blockmixing tool for Maniaplanet games
That's pretty nice for a start. With this tool, will we able to add missing blocks from the Turbo editor, e.g. the castle blocks in valley which are currently hidden and not accessible from the Editor?TGYoshi wrote:Forgot a dll appearantly, added it now, redownload it .
Re: MapEdit - A blockmixing tool for Maniaplanet games
In the end, yes, it'll allow placing things like the castle or flying pigs. Think those are all objects though, and I haven't really made a UI for that yet. It'll likely be added sometime though.
=3
Re: MapEdit - A blockmixing tool for Maniaplanet games
Hello
I have a problem, i can't launch MapEdit for TMT!
I can launch ME for Maniaplanet but not tmt.
At first my antivirus blocked it so i uninstalled my antivirus ( ) and restarted my computer but still nothing :/
Please help i would love to use blockmix in tmturbo (normal mapping is boring )
Thanks!
I have a problem, i can't launch MapEdit for TMT!
I can launch ME for Maniaplanet but not tmt.
At first my antivirus blocked it so i uninstalled my antivirus ( ) and restarted my computer but still nothing :/
Please help i would love to use blockmix in tmturbo (normal mapping is boring )
Thanks!
Re: MapEdit - A blockmixing tool for Maniaplanet games
Tried redownloading it for the case your AV messed with it?
There's barely any difference between the two versions.
There's barely any difference between the two versions.
=3
Re: MapEdit - A blockmixing tool for Maniaplanet games
Doesn't seem to work, maybe it's a win7 or windows defender problem.
Oh well
Oh well
- Florenzius
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Re: MapEdit - A blockmixing tool for Maniaplanet games
I need help! I have a map with a start, a checkpoint and a finish in Lagoon. I want to load my (validated) Map in MapEdit and I get a parsing error. My from replay to map converted files don't work too. Delete FileList.gbx, put the *.Map.Gbx into the folder and start the game: It isn't in the game.
I just want to set city-blocks in lagoon. How???
I just want to set city-blocks in lagoon. How???
Creative Director at UNBITN - 3D Modeler for Pursuit - ManiaPlanet Translator and Beta tester - Freelancer for Ubisoft Nadeo
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Re: MapEdit - A blockmixing tool for Maniaplanet games
Hi,
at first, thx for this great Tool!
I have a problem when i try to open maps from TMT!
When i changed the map with MapEdit 3 or 4 times, and reload them to make a new change, i'll get an "Unknown Chunk id" Error.
That happens never before. Any ideas what i can do? That would be nice!
And then i have a Question about an Option in MapEdit. Can you make it possible, to copy all the Blocks from a map with the exact same possitions, to transfer it to another empty map? That would be great!
Or are there any other possibilities out there, to get this done?
Cause i want to import some Mods from TM2 in TMT, and with this possibility, i can build a map with AdvancedEditor from TMT without the Mod and transfer the Track to an empty Map with mod, which i would make in TM2.
I want to build the Map in Turbo, cause there are more Blocks then in TM2. And i want to use the AdvancedEditor, cause its pretty nice to build Tracks with the Controller! In my eyes even better, then ClassicEditor. Only to finish the track and make the polish, i use the Classic One.
And last but not least, is there any chance that you can implent an Option, to avoid the 8500 Blocks Limit?
I guess no, but why not asking!
Greetings
null8fuenf10
at first, thx for this great Tool!
I have a problem when i try to open maps from TMT!
When i changed the map with MapEdit 3 or 4 times, and reload them to make a new change, i'll get an "Unknown Chunk id" Error.
That happens never before. Any ideas what i can do? That would be nice!
And then i have a Question about an Option in MapEdit. Can you make it possible, to copy all the Blocks from a map with the exact same possitions, to transfer it to another empty map? That would be great!
Or are there any other possibilities out there, to get this done?
Cause i want to import some Mods from TM2 in TMT, and with this possibility, i can build a map with AdvancedEditor from TMT without the Mod and transfer the Track to an empty Map with mod, which i would make in TM2.
I want to build the Map in Turbo, cause there are more Blocks then in TM2. And i want to use the AdvancedEditor, cause its pretty nice to build Tracks with the Controller! In my eyes even better, then ClassicEditor. Only to finish the track and make the polish, i use the Classic One.
And last but not least, is there any chance that you can implent an Option, to avoid the 8500 Blocks Limit?
I guess no, but why not asking!
Greetings
null8fuenf10
Re: MapEdit - A blockmixing tool for Maniaplanet games
Hello,
download links (MapEdit v3 and sources) on thread start seems both dead. Only TMT link works.
Is this project dead? Or replaced by another tool?
download links (MapEdit v3 and sources) on thread start seems both dead. Only TMT link works.
Is this project dead? Or replaced by another tool?
- killerboye
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Re: MapEdit - A blockmixing tool for Maniaplanet games
Here is a working link: https://drive.google.com/file/d/1M1jEhZ ... L9kn2iZPv/
Thanks to riolu for uploading.
Thanks to riolu for uploading.
Also known as sKiLL~eFF. or just eFFecT
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