Maniaplanet 4.1 Changelogs
Moderator: English Moderator
Maniaplanet 4.1 Changelogs
Changelogs:
# Channels
- Update Channels UI
- Add server plugins: online records and map votes
- Update Map Manager, move playlists to Map Manager
- Rework Program Manager
- Update Server Config Manager
- Add Official Title Server Configs in the Title Manager
# System
- Update chat plugin
- Update settings menu
# Live Services Misc
- Update Title Store UI
- Update Links plugin
- Remove Agenda plugin
- Remove Notifications plugin
- Remove Player Profile Manialink
- Remove Flash Post Manialink
# Maniaplanet Website
- Simplify UI
- Simplify Title Page
# Mesh modeler
- Added Layers system and associated tools: allows generation of modular geometry, allows to manage geometry visibility and physics separately
- Added voxels via the Cubes Layer : allows to build with cubes
- Added Import of Mesh.Gbx and Shape.Gbx files (created with Nadeo Importer)
- Added TriggerShape and Respawn Point support via the Layers of the same name: allows to build Start, Checkpoint (respawnable or not), Finish and Multilaps items (Checkpoints and Goals in Shootmania Storm are not yet supported)
- Global overhaul of the graphical interface
- Redesign of the BlocTransfo / Deformation tool: Reworked UI and better behavior
- Redesign of Smooth: based on Catmull-Clark
- Redesign and return of the UV application tool on a curved surface with borders
- Crash and bug fixes of the Material Editor
- Lots of crash and bug fixes, improved overall stability and performance
# Map editor & Item editor
- Custom blocks : Create a .Block.Gbx file from a Nadeo block, to change its geometry only (you cannot change the block's clips, pillars, square occupation, nor any other properties).
- Display the size of embedded items when you save the map.
- Create item icon in the item editor
- Improve Item creation and edition from map editor: "save as" and "discard changes" available.
# ManiaScript
- Added the #Struct directive for user-defined structs (See here for more)
- Added constants and structs aliasing (#Const/#Struct LibName::OriginalName as AliasName)
- Added the functions .sortreverse, .sortkeyreverse, .addfirst, .slice, .tojson and .fromjson
- Added support of [], implicit type to value conversion is now deprecated
- Added the standard library ColorLib
- MathLib : Added ::TruncInteger, ::Distance now supports Real and Vec2
- TextLib : Added ::RegexFind, ::RegexReplace, ::RegexMatch, ::StartsWith, ::EndsWith
- TimeLib : Added Relative and RelativeShort to EDateFormats and Chrono to EDurationFormats
- Improved messages management in CUIConfig
- Improved the "Includes" view and autocompletion (Ctrl + Space) in editor
- Misc engine fixes and improvements
# Makers and Titles
- Add possibility to add a start block to a multilaps map
- Display the lap counter while validating a map
- Display the ghost and time difference of the best race while validating a map
- Add +10/-10 and first/last page buttons in the file browsers
- Add a "Select all" button in the file browsers
- Add scrolling in community news with mousewheel
- Add possibility to compete against your personal best in the world records menu
- Add sort by date or name in browsers
# Game modes
- New Shootmania mode: Royal Squad
# Gameplay
- Added support for TMUF vehicles, available through item archetypes
# Engine
- The executable is now 64-bits when possible
update: 2018-11-16 18:00 pushed a fix.
# Channels
- Update Channels UI
- Add server plugins: online records and map votes
- Update Map Manager, move playlists to Map Manager
- Rework Program Manager
- Update Server Config Manager
- Add Official Title Server Configs in the Title Manager
# System
- Update chat plugin
- Update settings menu
# Live Services Misc
- Update Title Store UI
- Update Links plugin
- Remove Agenda plugin
- Remove Notifications plugin
- Remove Player Profile Manialink
- Remove Flash Post Manialink
# Maniaplanet Website
- Simplify UI
- Simplify Title Page
# Mesh modeler
- Added Layers system and associated tools: allows generation of modular geometry, allows to manage geometry visibility and physics separately
- Added voxels via the Cubes Layer : allows to build with cubes
- Added Import of Mesh.Gbx and Shape.Gbx files (created with Nadeo Importer)
- Added TriggerShape and Respawn Point support via the Layers of the same name: allows to build Start, Checkpoint (respawnable or not), Finish and Multilaps items (Checkpoints and Goals in Shootmania Storm are not yet supported)
- Global overhaul of the graphical interface
- Redesign of the BlocTransfo / Deformation tool: Reworked UI and better behavior
- Redesign of Smooth: based on Catmull-Clark
- Redesign and return of the UV application tool on a curved surface with borders
- Crash and bug fixes of the Material Editor
- Lots of crash and bug fixes, improved overall stability and performance
# Map editor & Item editor
- Custom blocks : Create a .Block.Gbx file from a Nadeo block, to change its geometry only (you cannot change the block's clips, pillars, square occupation, nor any other properties).
- Display the size of embedded items when you save the map.
- Create item icon in the item editor
- Improve Item creation and edition from map editor: "save as" and "discard changes" available.
# ManiaScript
- Added the #Struct directive for user-defined structs (See here for more)
- Added constants and structs aliasing (#Const/#Struct LibName::OriginalName as AliasName)
- Added the functions .sortreverse, .sortkeyreverse, .addfirst, .slice, .tojson and .fromjson
- Added support of [], implicit type to value conversion is now deprecated
- Added the standard library ColorLib
- MathLib : Added ::TruncInteger, ::Distance now supports Real and Vec2
- TextLib : Added ::RegexFind, ::RegexReplace, ::RegexMatch, ::StartsWith, ::EndsWith
- TimeLib : Added Relative and RelativeShort to EDateFormats and Chrono to EDurationFormats
- Improved messages management in CUIConfig
- Improved the "Includes" view and autocompletion (Ctrl + Space) in editor
- Misc engine fixes and improvements
# Makers and Titles
- Add possibility to add a start block to a multilaps map
- Display the lap counter while validating a map
- Display the ghost and time difference of the best race while validating a map
- Add +10/-10 and first/last page buttons in the file browsers
- Add a "Select all" button in the file browsers
- Add scrolling in community news with mousewheel
- Add possibility to compete against your personal best in the world records menu
- Add sort by date or name in browsers
# Game modes
- New Shootmania mode: Royal Squad
# Gameplay
- Added support for TMUF vehicles, available through item archetypes
# Engine
- The executable is now 64-bits when possible
update: 2018-11-16 18:00 pushed a fix.
Re: Maniaplanet 4.1 Changelogs
Je dis oui !
(- Create item icon in the item editor) Merciiiii

(- Create item icon in the item editor) Merciiiii

OS: Windows 7 Ultimate x64
CPU: QuadCore Intel Core i5-2500K@3.4GHz
RAM: 2x G Skill F3-12800CL9-4GBXL
GPU: Geforce GTX 970 EXOC
Motherboard: Asus P8P67-M
HDD(s): Sandisk ultra Pro II (240 Go) / WDC WD10EACS-14ZJB0 (931 Go)
Sound: Realtek ALC887
CPU: QuadCore Intel Core i5-2500K@3.4GHz
RAM: 2x G Skill F3-12800CL9-4GBXL
GPU: Geforce GTX 970 EXOC
Motherboard: Asus P8P67-M
HDD(s): Sandisk ultra Pro II (240 Go) / WDC WD10EACS-14ZJB0 (931 Go)
Sound: Realtek ALC887
Re: Maniaplanet 4.1 Changelogs
Thanks for the amazing update, and thanks for giving us the chance to beta test it! 

3080 RTX, Ryzen 3700X, 32GB RAM, Windows 11
Forum moderator, opinions are my own.
Check out
openplanet, the alternative ManiaPlanet & Turbo scripting platform! (Openplanet subforum)
I also stream and tweet.
Forum moderator, opinions are my own.

Check out

I also stream and tweet.
- ThaumicTom
- Posts: 36
- Joined: 22 Jan 2017, 15:34
- CatWithScarf
- Posts: 105
- Joined: 15 Jul 2016, 17:26
- Location: Poland, Tychy
- Contact:
Re: Maniaplanet 4.1 Changelogs
Great update.



-
- Posts: 14
- Joined: 03 Nov 2015, 17:11
Re: Maniaplanet 4.1 Changelogs
I guess the makers of TMUF TPs in TM² are quite happy now o/. Even if it may mean to reajust the maps.
Thanks for the update.
Thanks for the update.
- djhubertus
- Translator
- Posts: 1252
- Joined: 09 Jul 2012, 18:30
- Location: Poland
- Contact:
Re: Maniaplanet 4.1 Changelogs
Yes, You can use old cars in your titlepacks/mods.
My Gamemodes:
MP4 - Countdown, Firefight
MP3 - Reduction, Overload, Flashpoint, Territory, SM Race, Escape
MP2 - Search & Destroy, Oscillation, Instagib
MP4 - Countdown, Firefight
MP3 - Reduction, Overload, Flashpoint, Territory, SM Race, Escape
MP2 - Search & Destroy, Oscillation, Instagib
Re: Maniaplanet 4.1 Changelogs
THANKS THANKS THANKS THANKS THANKS THANKS THANKS THANKS THANKS THANKS THANKS THANKS THANKS THANKS THANKS THANKS THANKS THANKS THANKS








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