In my effort to revive roulette im looking into the fact why the custom weapons are not working.
So for the understanding i created the simplest bullet and hit the test button.
Hmmm wont fire.....
Logically, cause the wepaon has no energy. But even with C_EnergyReload it wont reload.
Don't know what i am missing here...
[ACTION MAKER][WEAPON][TMP SOLVED] No energy and not loading
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[ACTION MAKER][WEAPON][TMP SOLVED] No energy and not loading
Last edited by weerwolf on 02 Mar 2019, 20:03, edited 1 time in total.
Re: [ACTION MAKER][WEAPON] No energy and not loading
I mean... Is this -really- not working from that date??Post by eyebo » 08 Feb 2018, 09:25
ACTION MAKER
If you save a new animation created in MP4 and test, it apparently wont work.
Re: [ACTION MAKER][WEAPON] No energy and not loading
Post by Eole » Yesterday, 16:20
Indeed, it seems there is a problem with the EnergyReload property. What you can do in the meantime is to replace the line EnergyReload = C_EnergyReload; by this:
Code: Select all
// EnergyReload = C_EnergyReload; if (Energy < EnergyMax) { Energy += 10; if (Energy > EnergyMax) { Energy = EnergyMax; } }
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