- - Import Mesh : Creates custom Mats if needed
- Import Shape : Creates custom Mats if needed
- Import Shape : Creates Triggershape Layer if needed (or add it to Triggershape layer already existing)
- Materials : can't be used outside of envis
- 3 UV Layers Materials (Turbos) : banned until good solution made
- Camera handling : more precise, alt clic works as intended, doesn't interrupt what you were doing, better helpers display
- Parts Merging : fixed issues
- Copy Paste (and BlocTransfo and Mirror) : fixed crash with Parts being wrong
- Shadow calc : cancelled if you saved and exit without any modification
- Smooth Crystal : back in the game and has a better tolerance
- Exit : Fixed a crash that was happening when editing a layer
- Delete Mesh from item editor : was causing a crash after reloading the game cos it was at null
- Layers tied together : Fixed
- Step : can now be modified freely by typing the number you want
- Fixed a memleak when loading materials of an item
- Voxels / Cubes : fixed a lot of crashes linked to automatic Parts
- Fixed red materials even though everything was expected to work
- Fixed crashes when creating a BlockItem
- New UI
- Fixed Picking Materials in Titlepacks
- Fixed Import Mesh from Titlepacks
- Fixed Custom Materials management in Material Lib
- Fixed Selection management, especially during AutoSave
Mesh modeller april update
Moderator: English Moderator
Mesh modeller april update
Detailed changelog for the meshmodeller:
Who is online
Users browsing this forum: No registered users and 1 guest