Water Borders are super buggy in TM2

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Nicklander
Posts: 30
Joined: 20 May 2018, 01:41

Water Borders are super buggy in TM2

Post by Nicklander »

The whole area around the blue water borders is super buggy. Most of the time when you try to jump over a gap of water you just get a huge slowdown, this effect intensifies when not landing perfectly straight. It seems like the blue water borders are sometimes recognized as water. I also discovered a funny bug where you can get an actual water bounce on GRASS if there's a blue border not too far away. Now since I'm a Lunatic builder I generally embrace crap like that but in this case it's just annoying and pretty much ruins many grass tracks with water jumps. I'd love to see this fixed.
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maxi031
Posts: 378
Joined: 17 Jul 2011, 00:55

Re: Water Borders are super buggy in TM2

Post by maxi031 »

Looks like the same problem as in this report: viewtopic.php?f=646&t=44576
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TY MICMO
N_A_N_A
Posts: 19
Joined: 19 Jul 2010, 06:20
Location: On the Moon

Re: Water Borders are super buggy in TM2

Post by N_A_N_A »

Just to add some info for mappers, (as I too have noticed the water effects if you're close to the pool)
The water effect goes to the edge of the pool edge block, and you can notice it by just simply driving on the strip of grass that's part of the edge block, and do some zig-zags, and you'll see/hear the water effects. When you drive off onto normal grass, the water trails stop.
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Nicklander
Posts: 30
Joined: 20 May 2018, 01:41

Re: Water Borders are super buggy in TM2

Post by Nicklander »

maxi031 wrote: 19 Apr 2019, 18:51 Looks like the same problem as in this report: viewtopic.php?f=646&t=44576
I can't access this thread, it says that I don't have permission ?!
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TMarc
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Re: Water Borders are super buggy in TM2

Post by TMarc »

Because it is a report during the closed beta.
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