I've been making some tutorial videos. Here's one on the deformation tool.
https://youtu.be/nrkwBN_oDY8
[Tutorial] Using the Deformation tool
Moderator: NADEO
[Tutorial] Using the Deformation tool
Former QC Manager at Ubisoft Nadeo.
My tracks on: Mania Exchange (TM2) | TrackMania Exchange (TMUF)
For the devs: Ryzen 7 1800X / 32GB RAM / GTX 1080 (477.22) @ 3840x2160 / Win10 64bit
My tracks on: Mania Exchange (TM2) | TrackMania Exchange (TMUF)
For the devs: Ryzen 7 1800X / 32GB RAM / GTX 1080 (477.22) @ 3840x2160 / Win10 64bit
Re: [Tutorial] Using the Deformation tool
Great tutorial, it will be very useful!
- nighthawk4571
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Re: [Tutorial] Using the Deformation tool
Wow! You're the Master eyebo.
Getting old, forgetting most of what I ever learned !
My name is Nighthawk. The 4571 used to be my IQ.
Admin: http://bagracing.freeforums.org/portal.php
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Re: [Tutorial] Using the Deformation tool
Hi Eyebo,
I've asked in another topic about how to setup the rotation's step to something else than 10°, but got no response...
I've tried many ways but can't find out how to rotate by 5° or 1° or even freely, as for the Rotation Tool.
Any clue ?
I've asked in another topic about how to setup the rotation's step to something else than 10°, but got no response...
I've tried many ways but can't find out how to rotate by 5° or 1° or even freely, as for the Rotation Tool.
Any clue ?
Re: [Tutorial] Using the Deformation tool
Oh sorry, I don't know of a way to use a different tool step for the rotation. I don't think it's even possible with Mesh Modeler.
You would probably have to use an external tool like Blender for that and then import the item using NadeoImporter.
Former QC Manager at Ubisoft Nadeo.
My tracks on: Mania Exchange (TM2) | TrackMania Exchange (TMUF)
For the devs: Ryzen 7 1800X / 32GB RAM / GTX 1080 (477.22) @ 3840x2160 / Win10 64bit
My tracks on: Mania Exchange (TM2) | TrackMania Exchange (TMUF)
For the devs: Ryzen 7 1800X / 32GB RAM / GTX 1080 (477.22) @ 3840x2160 / Win10 64bit
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