Activate/desactivate Damage?
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- Trackmaniack
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Re: Activate/desactivate Damage?
Here's my two cents: I think that it could be like NFS (I cringe at mentioning this game in the same sentence as TM), that the damage will not be so damaging to the car that it will completely deform it. It'll be cosmetic...like much else.
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- Knutselmaaster
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Re: Activate/desactivate Damage?
Found it:
"In some challenges, players will have to finish the track with a maximum of damage, or even no damage at all."
Source
In English:jeuxvideo.fr wrote:Enfin, dans certaines épreuves, il sera demandé aux joueurs de terminer la course avec un maximum de - voire aucun - dégâts.
"In some challenges, players will have to finish the track with a maximum of damage, or even no damage at all."
Source
Re: Activate/desactivate Damage?
Jeuxvideo.fr
Ok if it was Jeuxvideo.com it would be... ok, but not that sure.
So I don't believe jv.fr on this.

Ok if it was Jeuxvideo.com it would be... ok, but not that sure.
So I don't believe jv.fr on this.

- Trackmaniack
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Re: Activate/desactivate Damage?
And, by maximum, you mean minimum, right?Knutselmaaster wrote:Found it:
In English:jeuxvideo.fr wrote:Enfin, dans certaines épreuves, il sera demandé aux joueurs de terminer la course avec un maximum de - voire aucun - dégâts.
"In some challenges, players will have to finish the track with a maximum of damage, or even no damage at all."
Source

WIP
Re: Activate/desactivate Damage?
Well it says maximum in the original too 

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Thompson
"Skill ist, wenn Luck zur Gewohnheit wird."
"Skill is, when Luck becomes usual."
SaW 6h Race
Thompson
"Skill ist, wenn Luck zur Gewohnheit wird."
"Skill is, when Luck becomes usual."
SaW 6h Race
Re: Activate/desactivate Damage?
Well, Thanks knutsel.
Then we have a new type of platform tracks
Then we have a new type of platform tracks

A nice person is a better person!
Did you participate in a Monthly Track Contest yet?
My Maniaplanet maps!
Did you participate in a Monthly Track Contest yet?
My Maniaplanet maps!
Re: Activate/desactivate Damage?
yeah.. a harder one
But also interesting

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Re: Activate/desactivate Damage?
It would be best if there would be option if the game should show car damage or not.
Considering this new platform maps we're discussing, there could be a percentage limit about how much you are allowed to damage your car until you finish.
Considering this new platform maps we're discussing, there could be a percentage limit about how much you are allowed to damage your car until you finish.
Re: Activate/desactivate Damage?
This will kill PF/Stunt maps if it's on by default in all maps.
Former QC Manager at Ubisoft Nadeo.
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My tracks on: Mania Exchange (TM2) | TrackMania Exchange (TMUF)
For the devs: Ryzen 7 1800X / 32GB RAM / GTX 1080 (477.22) @ 3840x2160 / Win10 64bit
- Knutselmaaster
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Re: Activate/desactivate Damage?
Why?
There is only visual damage.
There is only visual damage.
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