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Re: To pay or not to pay (thats the question)
Posted: 16 Jun 2010, 21:22
by www.e-gekko.net
I hope:
- Only payable game (so we get out all fake accounts)
- 1 time pay 39€ for 3 games SM, QM, TM2 (OR F2P with Item Mall)
- Possibility to buy "Planet" (old coppers) with real money
- ITEM Mall where to buy something and support Nadeo with microtransactions (go to line 2)
- Possibility for the Official Server Admins to earn doing advertise to recruit more players
Well some ideas to get the game clean, Nadeo earn for the hard work, and players don't go away cause they earn.

Re: To pay or not to pay (thats the question)
Posted: 16 Jun 2010, 21:25
by Cec
It is said in the centralisation topic that there will be a price to pay per environment (whatever TM, SM, or QM the environment is for)....Hylis was talking about 19,90€ as an exemple of price to pay per environment , i guess this is not far from the reality

Re: To pay or not to pay (thats the question)
Posted: 16 Jun 2010, 21:45
by Inf-d-Cookie
so he thinks we would pay 20 euro's for 15 enviroments... 20x15 = 300 euro ? O_O
Re: To pay or not to pay (thats the question)
Posted: 16 Jun 2010, 21:45
by dec
Hm, I remember Hylis mentioning on TM-Forum that he did not exclude the possibility of buying the game with coppers (tho I might be wrong, if I am, someone correct me ^^), so I wonder if it will be possible? Personally I'd rather see if it would be available by cash-only, or else we'd see many fake accounts around (like Gekko suggested), but I'm just curious

Re: To pay or not to pay (thats the question)
Posted: 16 Jun 2010, 21:50
by Cec
15 environments....with the average of 3 environments developped per year, would lead you to 5 years.....so it's "only" 60€ per year for various gaming sensations. Moreover you won't have to buy all of them, maybe one or two will satisfy you
Re: To pay or not to pay (thats the question)
Posted: 16 Jun 2010, 22:00
by Inf-d-Cookie
Cec wrote:15 environments....with the average of 3 environments developped per year, would lead you to 5 years.....so it's "only" 60€ per year for various gaming sensations. Moreover you won't have to buy all of them, maybe one or two will satisfy you
they already have 7 and they want to make 15 BEFORE the release date... so all enviroments will come on the same day i think...
Re: To pay or not to pay (thats the question)
Posted: 16 Jun 2010, 22:03
by Cec
I was just guessing, as said in this example :
The price of each title will be independent. You can see it as a small addition to the game often, the goal is to continually renew the software. If you create three environments each year (one for each game), 19 € 90 per instance, it will cost you 59 € 70 per year for three different environments in addition to changes at the same time "online". And if you prefer only TM and QM ² - for example - you buy only these apps and it will be cheaper in the final.
Re: To pay or not to pay (thats the question)
Posted: 16 Jun 2010, 22:11
by Inf-d-Cookie
hmm than i think i did read it wrong

Re: To pay or not to pay (thats the question)
Posted: 16 Jun 2010, 22:16
by Trackmaniack
Okay...so wait...tell me if I get this right. This is kinda like NSR (nitro stunt racing), right? Where you sell the first "piece" of the game for a main price...then release 'packs' later with new enviros and content for discount prices...and then have the "expanded" editions for full price for new players, yeah?
Re: To pay or not to pay (thats the question)
Posted: 16 Jun 2010, 22:17
by Inf-d-Cookie
Trackmaniack wrote:Okay...so wait...tell me if I get this right. This is kinda like NSR (nitro stunt racing), right? Where you sell the first "piece" of the game for a main price...then release 'packs' later with new enviros and content for discount prices...and then have the "expanded" editions for full price for new players, yeah?
yeah lol i think so ;p