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Re: Forbit Playerskins which are almost Invisible

Posted: 14 Sep 2012, 13:40
by Hylis
It is sure that we have time to make things, but the question is what are the most important ones?

Re: Forbit Playerskins which are almost Invisible

Posted: 14 Sep 2012, 13:50
by TStarGermany
Ah just keep it in the back of your minds :)

Re: Forbit Playerskins which are almost Invisible

Posted: 14 Sep 2012, 16:08
by TStarGermany
Well, for now I actually stopped making any effort towards this, because at this moment, I don't see any value in it.

Re: Forbit Playerskins which are almost Invisible

Posted: 15 Sep 2012, 10:48
by Akbalder
TStarGermany wrote:You don't like custom skins? Fine, TURN THEM OFF.
I can't find where to only disable player skins for Shootmania.
Hylis wrote:It is sure that we have time to make things, but the question is what are the most important ones?
I think that fairplay is something important for Shootmania. Camouflage skins go against that.
I hope that this kind of behavior will disappear soon.

Couldn't we use the report functionality to address this issue?

Re: Forbit Playerskins which are almost Invisible

Posted: 15 Sep 2012, 15:02
by R3al1ty
Hylis wrote:It is sure that we have time to make things, but the question is what are the most important ones?
True, that's why I said before, that there are more pressing issues. Just don't completely forget about it ;)
Akbalder wrote:
TStarGermany wrote:You don't like custom skins? Fine, TURN THEM OFF.
I can't find where to only disable player skins for Shootmania.
Start up the Maniaplanet Launcher -> go to "Configuration" -> Advanced Settings -> Game -> Ignore Player Skins
Akbalder wrote:
Hylis wrote:It is sure that we have time to make things, but the question is what are the most important ones?
I think that fairplay is something important for Shootmania. Camouflage skins go against that.
I hope that this kind of behavior will disappear soon.

Couldn't we use the report functionality to address this issue?
I do think there are some more pressing issues, if you really hate them right now, disable them. I, too, am hoping for a filter function sometime later, though.
What report functionality are you talking about exactly?

r3ality

Re: Forbit Playerskins which are almost Invisible

Posted: 15 Sep 2012, 19:57
by Akbalder
R3al1ty wrote:Start up the Maniaplanet Launcher -> go to "Configuration" -> Advanced Settings -> Game -> Ignore Player Skins
This would also disable skins in Trackmania. I don't want to do that just because some Shootmania players aren't fairplay.
R3al1ty wrote:What report functionality are you talking about exactly?
In-game, on the profile of each player, there is a button to report him.

Re: Forbit Playerskins which are almost Invisible

Posted: 15 Sep 2012, 20:52
by R3al1ty
Akbalder wrote:
R3al1ty wrote:Start up the Maniaplanet Launcher -> go to "Configuration" -> Advanced Settings -> Game -> Ignore Player Skins
This would also disable skins in Trackmania. I don't want to do that just because some Shootmania players aren't fairplay.
R3al1ty wrote:What report functionality are you talking about exactly?
In-game, on the profile of each player, there is a button to report him.
Hm, sry, I don't play Trackmania.
But reporting a player because of a skin is kind of senseless, as he will just change his skin to something else?! With what do you want to threaten players with certain skins to make them stop??
I don't really understand...

Forcing enemies a specific color in the options is a usable fix till something like afilter lists are implemented.

R3ality

Re: Forbit Playerskins which are almost Invisible

Posted: 17 Sep 2012, 14:22
by v3rdi
there needs to be a serversetting wich turns it off that just standart male moddels are allowed no custum stuff.

its the most equal solution. i recently had some pcws where ppl had custom moddels tell me about it but i saw them less.

~verdi