Manialive / freeZone plugin not working?!

Discuss the Dedicated Server Tools developed by Nadeo Live such as ManiaLive, Trust Circles, Dedicated Manager, Competition Manager and Lobbies

Moderator: NADEO

weihnachtsmann777
Posts: 9
Joined: 04 Dec 2011, 14:36

Re: Manialive / freeZone plugin not working?!

Post by weihnachtsmann777 »

hmm i have change a bit and my server had connected now??

if no have u a idea ??
if i change my pw in a wrong one it say "Bad API Passwort check..."
in the freezone plugin i dont must change anything or ?? it stay all like u download it??
im sure that manialive is running but i can show u the config.ini and the server log

config.ini

Code: Select all

;------------------
; ManiaLive
;------------------

; the default path is 'php.exe' on windows and 'php' on linux
; phpPath = /path/php

; the default is %application%/logs
; logsPath = /var/logs

; whether to write console output into a file, default is Off
; runtimeLog = On

;------------------
; Dedicated Server
;------------------

; server.host = '127.0.0.1'

; server.port = 5001

; standard user level is SuperAdmin
; server.user = 'SuperAdmin'

; server.password = '*****'

; when a connection can't be established after the given amount
; of time, it will timeout and manialive will shutdown.
; server.timeout = 1

;------------------
; Admins
;------------------

; Add admins, that shall be able to control your server from game.
; admins.logins[] = 'yourloginhere'
admins.logins[] = '+++

;------------------
; Plugins
;------------------

; Add plugins to load.
; plugins.load[] = 'Author\PluginName'
; plugins.load[] = 'oliverde8\ChatEmotes'
plugins.load[] = 'Reaby\CustomChat'
plugins.load[] = 'Reaby\XasecoIntegration'
plugins.load[] = 'Freezone\Freezone' 
;plugins.Freezone\Freezone.testMod = true
plugins.Freezone\Freezone.wsPassword = ****
plugins.Freezone\Freezone.buttonY = 9


;------------------
; Threading
;------------------

; threading can improve performance of your application. it
; allows modules to push blocking work onto another processes,
; this can also improve stability, because timeouts or
; unexpected exceptions do not impact the main application.

; if you have stability problems try to deactivate threading first
threading.enabled = true

; how long may a thread be busy until it is killed
; threading.busy_timeout = 20

; how long, if not busy, may it take for a thread to response to a ping
; threading.ping_timeout = 2

; how many jobs should be send on each loop.
; increasing this value will boost jobs/time
; decreasing it will result in a reaction time improvement.
; threading.chunk_size = 10

; if threading is disabled, then how much time should be spend on
; each application loop to process work that would have been assigned
; to other threads normally
; default value is 1 second.
; threading.sequential_timeout = 1

;------------------
; ManiaHome
;------------------

; enabling the maniahome feature allows other modules to send
; notifications about eg. records or other actions on your
; server to player's friends.

; disabled by default.
; maniahome.enabled = true

; maniahome.user = ''

; maniahome.password = ''

; maniahome.manialink = ''

;------------------
[hostname: testHost]
;------------------

; put here the configuration specific to an host
ManiaLive.bat run log

Code: Select all

  ##################################     ###################################
  ##################################     ###################################
                                                                         ###
  ################  ################     ###  ############  ###########  ###
  ################  ################     ###  ############  ###########  ###
               ###  ###                  ###  ###      ###  ###     ###  ###
               ###  ###                  ###  ###      ###  ###     ###  ###
               ###  ###                  ###  ###      ###  ###     ###  ###
               ###  ###                  ###  ###      ###  ###     ###  ###
               ###  ###                  ###  ###      ###  ###     ###  ###
               ###  ###                  ###  ###      ###  ###     ###  ###
ManiaLive
PHP Environment Compatibility Test
-----------------------------------------------------
PHP 5.3.1 or newer    -> required  -> [ Yes ] 5.3.5
Standard PHP Library  -> required  -> [ Yes ]
JSON                  -> required  -> [ Yes ]
OpenSSL               -> required  -> [ Yes ]
cURL with SSL         -> required  -> [ Yes ] 7.20.0 (OpenSSL/0.9.8q) (with Open
SSL/0.9.8q)
SQLite                -> optional  -> [ Yes ]
-----------------------------------------------------
[22:53:17] XML-RPC connection established
[22:53:17] Successfully authentified with XML-RPC server
[22:53:18] Current map: Snake Nascar -015
[PluginHandler] Start plugin load process:
[PluginHandler] is loading Reaby\CustomChat ...
[PluginHandler] is loading Reaby\XasecoIntegration ...
[PluginHandler] is loading Freezone\Freezone ...
[22:53:18] [Xaseco Integration] Plugin: v0.31 by reaby.
[PluginHandler] All registered plugins have been loaded
Last edited by weihnachtsmann777 on 07 Dec 2011, 20:33, edited 1 time in total.
weihnachtsmann777
Posts: 9
Joined: 04 Dec 2011, 14:36

Re: Manialive / freeZone plugin not working?!

Post by weihnachtsmann777 »

ok now it works dont know why but it works :DDD
User avatar
Knutselmaaster
Posts: 1206
Joined: 15 Jun 2010, 18:03
Location: Somewhere between Paris and Disney in France.
Contact:

Re: Manialive / freeZone plugin not working?!

Post by Knutselmaaster »

It always takes some time when you logon to the masterserver for the server to be "really working freezone" if it is for the first time, or when you've been disconnected for a long time.
Luckily that is not the case when you restart ManiaLive, freezone will remain active then.
Post Reply

Return to “Dedicated Server Tools”

Who is online

Users browsing this forum: No registered users and 3 guests