config:
Code: Select all
;------------------
; ManiaLive
;------------------
; the default is %application%/logs
; config.logsPath = /var/logs
; the prefix for each log filename
; config.logsPrefix = ''
; whether to write console output into a file, default is Off
; config.runtimeLog = On
; whether to gather errors from all instances to a single file, default is Off
; config.globalErrorLog = On
; how many errors before killing the ManiaLive process, default is Off (feature disabled)
; config.maxErrorCount = 5
; where is located the dedicated server for manialive command line options (default is ManiaLive root)
; config.dedicatedPath = /path/to/dedicated
; If On, ManiaLive will try to call the updater
; config.lanMode = On
;------------------
; Dedicated Server
;------------------
server.host = 'localhost'
server.port = yes
standard user level is SuperAdmin
server.user = 'SuperAdmin'
server.password = 'yes'
config.enableToggleGUI = Off
; when a connection can't be established after the given amount
; of time, it will timeout and manialive will shutdown.
; server.timeout = 1
;------------------
; Runtime Features
;------------------
; Add admins, that shall be able to control your server from game.
; manialive.admins[] = 'login'
manialive.admins[] = 'killermania'
; Add plugins to load.
; manialive.plugins[] = 'Author\PluginName'
manialive.plugins[] = 'MatchMakingLobby\Match'
ManiaLivePlugins\MatchMakingLobby\Config.lobbyLogin = combo_lobby
; Plugins configuration
; ManiaLivePlugins\Author\PluginName\ConfigClass.name = value
;
; You can also declare aliases to make it easier, the following two lines
; are equivalent to the previous one
; alias myplugin = 'ManiaLivePlugins\Author\PluginName\Config'
; myplugin.name = value
;------------------
; Database
;------------------
; enabled by default
; database.enable = true
; Connection configuration
database.host = '127.0.0.1'
database.port = 3306
database.username = 'yes'
database.password = 'yes'
; Default database name
database.database = 'manialive_combo_match_1'
; Connection type: MySQL (by default) or SQLite
; database.type = 'MySQL'
;------------------
; Threading
;------------------
; threading can improve performance of your application. it
; allows modules to push blocking work onto another processes,
; this can also improve stability, because timeouts or
; unexpected exceptions do not impact the main application.
; if you have stability problems try to deactivate threading first
; threading.enabled = true
; the default path is 'php.exe' on windows and 'php' on linux
; threading.phpPath = /path/php
; how long may a thread be busy until it is killed
; threading.busyTimeout = 20
; if a command can't be done because of crashing a thread or timing out
; it will be discarded after this number of tries
; threading.maxTries = 3
; if threading is disabled, then how much time should be spend on
; each application loop to process work that would have been assigned
; to other threads normally
; default value is 1 second.
; threading.sequentialTimeout = 1
;------------------
; WebServices
;------------------
; configure your ManiaPlanet WebServices API credentials
; every plugin using a web service should take these values for ease sake
; wsapi.username = ''
; wsapi.password = ''
; specific additionnal value for ManiaHome web service
; wsapi.manialink = ''
;------------------
[hostname: testHost]
;------------------
; put here the configuration specific to an host
Code: Select all
[PluginHandler] All registered plugins have been loaded
PHP Fatal error: Call to undefined method ManiaLive\Utilities\Logger::debug() in /home/shootmania/combo_lobby/ManiaLive/libraries/ManiaLivePlugins/MatchMakingLobby/Lobby/Plugin.php on line 486
Fatal error: Call to undefined method ManiaLive\Utilities\Logger::debug() in /home/shootmania/combo_lobby/ManiaLive/libraries/ManiaLivePlugins/MatchMakingLobby/Lobby/Plugin.php on line 486