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Re: [B3][Display] Scores Table has weird boxes next to box l
Posted: 11 Feb 2013, 20:32
by fng_thatoneguy
My server is up to date with B3.0b -- I tweaked the older script, but the newer script wasn't available to compare it to (has it been moved to the .pak?) so I don't know what to correct.
Please advise... also, tell me if this is something I can start changing settings in the config file instead of tweaking the script. I changed the following:
1. Points to end a round: 150
2. Offzone radius set back to 8 instead of 16 (most of our maps were designed around the old offzone settings)
3. MaxDamage not checked when a hit is made, so that rails can work as one-hit eliminations again.
Thanks in advance (and do we need to move this question to a new thread?)
Re: [B3][Display] Scores Table has weird boxes next to box l
Posted: 12 Feb 2013, 13:27
by steeffeen
Eole wrote:Code: Select all
declare MyString = TextLib::Compose(_("Translate me: %1"), Player.Name);
declare Manialink = """<label textprefix="$s$f0f" text="{{{MyString}}}" />""";
i'm not sure how to translate marker texts then..
Code: Select all
"""<marker label="{{{Teams[BlockPoles[Id].Base.Clan-1].ColorText^_("Defend")}}}" pos="{{{Posi[0]}}} {{{Posi[1]}}} {{{Posi[2]}}}"/>""";
or
Code: Select all
"""<marker label="{{{TextLib::Compose("%1%2), Teams[BlockPoles[Id].Base.Clan-1].ColorText, _("Defend"))}}}" pos="{{{Posi[0]}}} {{{Posi[1]}}} {{{Posi[2]}}}"/>""";
doesn't work

Re: [B3][Display] Scores Table has weird boxes next to box l
Posted: 12 Feb 2013, 14:25
by Akbalder
I think that you have to use a temporary variable to use the compose function.
Re: [B3][Display] Scores Table has weird boxes next to box l
Posted: 12 Feb 2013, 21:32
by steeffeen
Akbalder wrote:I think that you have to use a temporary variable to use the compose function.
That doesn't make any difference :/
Slightly Off topic: what's the point of
?
Re: [B3][Display] Scores Table has weird boxes next to box l
Posted: 12 Feb 2013, 21:43
by fng_thatoneguy
I think I can fix my script if I can get access to the current one to compare with. Is this a possibility, Nadeo?
Re: [B3][Display] Scores Table has weird boxes next to box l
Posted: 12 Feb 2013, 22:07
by The_Big_Boo
steeffeen wrote:Slightly Off topic: what's the point of
?
If you set UseAllies to True, players on your server will be able to declare their buddies as allies in the chat window (the global one). At the moment, it's used in Elite lobbies to team people with their allies instead of random players.
Re: [B3][Display] Scores Table has weird boxes next to box l
Posted: 12 Feb 2013, 22:31
by steeffeen
The_Big_Boo wrote:steeffeen wrote:Slightly Off topic: what's the point of
?
If you set UseAllies to True, players on your server will be able to declare their buddies as allies in the chat window (the global one). At the moment, it's used in Elite lobbies to team people with their allies instead of random players.
Thanks for the explanation.
