for me a small notice like "hey we've fixed the issue with the [...]" would be enough
so we can check it back and remove it from the list
it's a community list and not from Nadeo, i would rather like to see several bugs being fixed instead of only very few because the list had to be updated..
[ManiaScript] List of known bugs and Suggestions
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Re: [ManiaScript] Living list of known bugs
indeed, me 2
Re: [ManiaScript] Living list of known bugs
Gugli wrote:Just so you know : this thread instantly became my favourite thread ever
Re: [ManiaScript] Living list of known bugs
M4rcel has kindly started a similar overview for ManiaLinks over here [ManiaLinks] List of known bugs
Re: [ManiaScript] Living list of known bugs
Hi all,
now, in ManiaScript, CurrentServerLogin is accessible via MlScriptIngame, but it's inexploitable since Http not working on ManiaLinks.
Will CurentServerLogin be available in other class ? (Perhaps in CMode ?)
Thx
now, in ManiaScript, CurrentServerLogin is accessible via MlScriptIngame, but it's inexploitable since Http not working on ManiaLinks.
Will CurentServerLogin be available in other class ? (Perhaps in CMode ?)
Thx
Re: [ManiaScript] Living list of known bugs
you could pass it to the server with net-variables
even though it would be great if CMode would have direct access to server information!
even though it would be great if CMode would have direct access to server information!
Re: [ManiaScript] Living list of known bugs
Already tested this solution , but i have to wait for a player connect to access CurrentServerLogin...steeffeen wrote:you could pass it to the server with net-variables
This could be nice to access server login in server side too
Re: [ManiaScript] Living list of known bugs
yep that's the point :/spaii wrote:i have to wait for a player connect
well i could be wrong but i think it's possible to do it with the help of a fake user
that's an annoying work-around of course..
Re: [ManiaScript] Living list of known bugs
if you want to test some stuff, then just ask and fix a date
Re: [ManiaScript] Living list of known bugs
it's not the point that he needs another player to connect, the script needs any player to know on which server it's runningTMarc wrote:if you want to test some stuff, then just ask and fix a date
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