[ManiaScript] List of known bugs and Suggestions

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steeffeen
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Re: [ManiaScript] Living list of known bugs

Post by steeffeen »

for me a small notice like "hey we've fixed the issue with the [...]" would be enough
so we can check it back and remove it from the list

it's a community list and not from Nadeo, i would rather like to see several bugs being fixed instead of only very few because the list had to be updated..
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    Re: [ManiaScript] Living list of known bugs

    Post by TMarc »

    indeed, me 2 :thumbsup:
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    Re: [ManiaScript] Living list of known bugs

    Post by spaii »

    Gugli wrote:Just so you know : this thread instantly became my favourite thread ever ;)
    :thumbsup: :thx:
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    Re: [ManiaScript] Living list of known bugs

    Post by TMarc »

    M4rcel has kindly started a similar overview for ManiaLinks over here :arrow: [ManiaLinks] List of known bugs :thumbsup:
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    Re: [ManiaScript] Living list of known bugs

    Post by spaii »

    Hi all,

    now, in ManiaScript, CurrentServerLogin is accessible via MlScriptIngame, but it's inexploitable since Http not working on ManiaLinks.

    Will CurentServerLogin be available in other class ? (Perhaps in CMode ?)

    Thx ;)
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    Re: [ManiaScript] Living list of known bugs

    Post by steeffeen »

    you could pass it to the server with net-variables :)

    even though it would be great if CMode would have direct access to server information! :thumbsup:
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      Re: [ManiaScript] Living list of known bugs

      Post by spaii »

      steeffeen wrote:you could pass it to the server with net-variables :)
      Already tested this solution ;), but i have to wait for a player connect to access CurrentServerLogin...

      This could be nice to access server login in server side too
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      Re: [ManiaScript] Living list of known bugs

      Post by steeffeen »

      spaii wrote:i have to wait for a player connect
      yep that's the point :/
      well i could be wrong but i think it's possible to do it with the help of a fake user
      that's an annoying work-around of course..
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        Re: [ManiaScript] Living list of known bugs

        Post by TMarc »

        if you want to test some stuff, then just ask and fix a date ;)
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        Re: [ManiaScript] Living list of known bugs

        Post by steeffeen »

        TMarc wrote:if you want to test some stuff, then just ask and fix a date ;)
        it's not the point that he needs another player to connect, the script needs any player to know on which server it's running
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