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Re: Clublink

Posted: 12 Apr 2013, 17:52
by Eole
Did you try to see if it works in another team mode (Realm, Siege, Battle, ...)? You use the Clublink from your player page or a custom Clublink? When you tested it, nothing changed: team color, team name, emblems, ... ?
In Elite if S_UsePlayerClublinks is set to True and S_ForceClublinkTeam1 and S_ForceClublinkTeam2 are empty, then it should work. The clublinks are checked at the beginning of each turn.

Re: Clublink

Posted: 12 Apr 2013, 18:46
by Jojo_44
Eole wrote:Did you try to see if it works in another team mode (Realm, Siege, Battle, ...)? You use the Clublink from your player page or a custom Clublink? When you tested it, nothing changed: team color, team name, emblems, ... ?
In Elite if S_UsePlayerClublinks is set to True and S_ForceClublinkTeam1 and S_ForceClublinkTeam2 are empty, then it should work. The clublinks are checked at the beginning of each turn.
We tried it in Elite too and it didn´t work at all (nothing, no name, no emblem, ...). I configured it on the player page and copied the link in all profiles of the 3 players. S_UsePlayerClublinks was set to true ofc. In the other Modes it don´t work too. If you wanna check it out, my login is jojo95183 and the team is zero elite.

regards, Jojo

Re: Clublink

Posted: 13 Apr 2013, 08:24
by Forgot10
Eole wrote:Did you try to see if it works in another team mode (Realm, Siege, Battle, ...)? You use the Clublink from your player page or a custom Clublink? When you tested it, nothing changed: team color, team name, emblems, ... ?
In Elite if S_UsePlayerClublinks is set to True and S_ForceClublinkTeam1 and S_ForceClublinkTeam2 are empty, then it should work. The clublinks are checked at the beginning of each turn.
No, we only tried Elite. The clublink was copied from the player page in case of all players. Nothing changed at all (colour, name, emblems). The settings are set as you say, True for the former and empty for the latter two.

Re: Clublink

Posted: 13 Apr 2013, 11:38
by Rots
Well i used the xml and hosted myself everything... Now randomly when i join some servers, those servers, even if they have the clublinks disabled, take the info from my clublink... Even if i'm the only one in my team that has the clublink.

By the way... The clublink does not reload after each round / map as you mentioned somewhere... I changed the clublink settings and on the next map everything was the same... Also on next rounds... Same clublink, no reload

EDIT: When clublink has been enabled on the server it takes the info but when it is disabled it keeps the info and server has to be restarted because even if i leave the server the clublinks stands there forever

Re: Clublink

Posted: 13 Apr 2013, 15:06
by gunala06
still doesn't work for us in Elite :|

EDIT: why the S_NeutralEmblemUrl is removed from the elite's settings ? it was usefull, and it worked^^ :)

Re: Clublink

Posted: 13 Apr 2013, 15:10
by phil13hebert
gunala06 wrote:still doesn't work for us in Elite :|
Same for me :(

Re: Clublink

Posted: 15 Apr 2013, 12:21
by Eole
I made some tests and there's indeed some strange behaviours ...
A Clublink pasted from your playerpage only work if you play on a Nadeo server. If you host the clublink yourself, then it seems it will work on any server. We will investigate to find what's the origin of the problem.
Rots wrote:Well i used the xml and hosted myself everything... Now randomly when i join some servers, those servers, even if they have the clublinks disabled, take the info from my clublink... Even if i'm the only one in my team that has the clublink.

By the way... The clublink does not reload after each round / map as you mentioned somewhere... I changed the clublink settings and on the next map everything was the same... Also on next rounds... Same clublink, no reload

EDIT: When clublink has been enabled on the server it takes the info but when it is disabled it keeps the info and server has to be restarted because even if i leave the server the clublinks stands there forever
Some servers still run an older version of the files. On this servers the Clublinks can take forever to disappear even after exiting.
On up-to-date servers, the S_UsePlayerClublinks is taken into account only at server start or after a "restart map" vote(not on "next map" vote). A restart map also restart the mode script, and so you can be sure that the updated settings will be taken into account.

Re: Clublink

Posted: 16 Apr 2013, 14:16
by dreammyw0w
why not on a "next map vote"... ? Seems illogical :/

Re: Clublink

Posted: 24 May 2013, 16:24
by 4kv
Sorry to reopen but the team name and the color are displaying but not the emblems and logo.
I specified a 512*512 dds file without transparency. The file was created with the gimp pluggin.
Any thought?

PS: both emblem and logo have the same url. Might it be a problem?

Re: Clublink

Posted: 24 May 2013, 16:28
by steeffeen
4kv wrote:Sorry to reopen but the team name and the color are displaying but not the emblems and logo.
I specified a 512*512 dds file without transparency. The file was created with the gimp pluggin.
Any thought?
posting the url would help solving that
4kv wrote:PS: both emblem and logo have the same url. Might it be a problem?
that doesn't matter, logo isn't used yet anyways