So, forgive me if this is actually a noob question, but I have not yet found much info on this subject. I have yet to thoroughly search there the original 60+ page
NadeoImporter thread for the answer.
so the question I have for you is, does the Convert Assistant take into account an .xml file? or does it make it's own when you use it?
I was more then a bit lost learning how to use the NadeoImporter when I found this helpful little thing, sense I was never able to get it working in the command line without this assistant I can't compare, but I don't seem to be getting any different results no mater what I do in the .xml files I've been making and dragging in with the .fbx's.
This is the xml files code I've been trying to include, if it's wrong please let me know.
Code: Select all
<Object Type="StaticObject" Collection="Stadium">
<phy>
<MoveShape Type="mesh" File="Platform_Turn_sm.fbx"/>
</phy>
<vis>
<Mesh File="Platform_Turn_sm.fbx"/>
</vis>
<Pivots>
<Pivot Pos="0 0 0"/>
<Pivot Pos="16 16 8"/>
</Pivots>
<GridSnap HStep="32" VStep="8" HOffset="16" VOffset="0" />
<Options OneAxisRotation="true" NotOnItem="true" ManualPivotSwitch="true" />
</Object>
The type and collection works well enough so I can get my model into the in-game editor, but the pivot, gridsnaping, and other options are not working. (also, I think the physics and visual physics sections could probably be omitted, but I was being thorough when I first made the file just in case.)
but given that the assistant is asking some things over I've begun to suspect the file is being ignored completely. any help would be appreciated, even if it's just pointing me to go somewhere else.
EDIT
ok, so right after posting this question I decided to try and drag in the xml file separately and after the fbx file. now I'm getting an "error while reading" the xml file ": No VisModel !" unfortunately, I have no idea what it means by that.
EDIT 2
um, ignore the first edit, I think I understand that by dragging it separately it's just replacing the .fbx with the .xml, so of course there is no model as all that's there is the .xml file. if you could confirm that this the the behavior that would be lovely, but in the mean time I'm going to assume I got it roughly correct and that my original question stands.