You are saying that modern GPU's with 2GB RAM (maybe with SLI) and a quad core CPU can't handle a tiny little detail like a road block or a booster fan ?The_Big_Boo wrote:Because you'd need a really damn powerful GPU to do that.
Come on now ...
Moderator: NADEO
You are saying that modern GPU's with 2GB RAM (maybe with SLI) and a quad core CPU can't handle a tiny little detail like a road block or a booster fan ?The_Big_Boo wrote:Because you'd need a really damn powerful GPU to do that.
Yes, the geometry setting here is set to normal ,it's the best option to minimize the pop-in as much as possible but it's still there.Fix wrote:This is not a bug.
note : level of details is not just "polygon" crunching.
There is a setting in the launcher that make the LOD pop closer (I think it's geometry details : fastest, fast, normal) is it maxed out on your config ?
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