Re: what would make this game more popular? Post here.
Posted: 23 Jul 2013, 12:45
edit: this way better 

-Have another big LAN and give plenty of time to prepare. Give qualifiers for not only EU and NA but other growing regions like Oceania and others.Joader wrote:If Im not mistaken NADEO had some money equally to the amount of at least 4 SM launch tournaments.
Why not try and take some of that to launch a really big, greatly advertised Open Tournament with various qualifiers for the whole world. After the success of last years Shootmania OP3N @ gamescom I dont understand why they dont try to make a second one.
AmenLersion wrote:-Have another big LAN and give plenty of time to prepare. Give qualifiers for not only EU and NA but other growing regions like Oceania and others.Joader wrote:If Im not mistaken NADEO had some money equally to the amount of at least 4 SM launch tournaments.
Why not try and take some of that to launch a really big, greatly advertised Open Tournament with various qualifiers for the whole world. After the success of last years Shootmania OP3N @ gamescom I dont understand why they dont try to make a second one.
-In that time lower the price of the game and release elite as a free to play.
-create a final version of elite an leave it alone, quit changing it all the time its really frustrating for people.
-release new environments, new times of day and new blocks.
-Make game modes and maps for the community and quit relying on the community to fuel YOUR game.
Quake? Interesting.djhubertus wrote:- 2 or 3 new weapons (it's the main argument for COD/Quake/CS kiddies, why this game is named Shitmania)
- Elite, Joust, Heroes and Royal as free stations
- Interactive tutorials for new players to learn basics of movement, HUD, ability blocks and game rules.
- Lower price
You really think new modes and maps from nadeo would help? What would be the difference to the ones made by the community? Ok, combo is a really cool mode but new modes will also split up players much more.Lersion wrote:-Make game modes and maps for the community and quit relying on the community to fuel YOUR game.
agreed.-murphy- wrote:I think Nadeo should focus on things that could not be done by the community like bugfixes, interface/hud improvements or tools like the action maker.