[suggestion] Faster Quit

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rat_in_car
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Re: [suggestion] Faster Quit

Post by rat_in_car »

My version stops respond while quit too. For 5-15 seconds, so it's not only his problem. I think there is not a big difference between "stop responding" and "takes long time to quit". At least I see no difference.
Last edited by rat_in_car on 21 Aug 2013, 21:56, edited 1 time in total.
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steeffeen
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Re: [suggestion] Faster Quit

Post by steeffeen »

well it isn't really about beta testing, i'm pretty sure they would have done something if it would happen on their end, too

and i just didn't respond yet because it somehow didn't happen with the debug version yet
(btw, the exe is still called maniaplanet_logs so it's fine)
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    Re: [suggestion] Faster Quit

    Post by rat_in_car »

    I'm not sure about anything if we're talking about the same programmers that never fix many reported bugs (even FXCameraMap function without locators what makes this function useless). I just think that they don't care about that minor bugs, what is wrong imo. Programmers should fix any bugs, not prioritize them. If, for example, police starts prioritizing tasks, then they'll never find person who stole your money, because they have more important murderers to find. Key to success is multitasking, not prioritizing. :)
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    Re: [suggestion] Faster Quit

    Post by steeffeen »

    i completely agree with the need of bug fixes (even the small ones)
    and i also agree that the list of important stuff might have a wrong order
    unfortunately "new hyper awesome lazor 1337 stuff" has higher priorities than bugs

    but i'm pretty sure the police would first hunt a murderer before hunting a small pocket thief :D
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      Re: [suggestion] Faster Quit

      Post by rat_in_car »

      There are always some murderers or other very bad persons, but it doesn't means that they should stop hunting a small pocket thief. :) That's why there is "Police", not "policeman". :) As I suppose, there are "programmers", not "programmer" in Ubi/Nadeo.
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      TMarc
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      Re: [suggestion] Faster Quit

      Post by TMarc »

      yeah, there are, but certainly less as you would like to see working on the fixes you want to have ;)
      rat_in_car wrote:My version stops respond while quit too. For 5-15 seconds, so it's not only his problem. I think there is not a big difference between "stop responding" and "takes long time to quit". At least I see no difference.
      you're really bothering because of 5-10s at the quit? you're not really patient :lol:
      Would it be different if it was showing messages like "Synchronizing Profile", "Closing network connection.", etc. during the showtdown? It would not look that much irresponsive then. ;)
      steeffeen wrote:and i just didn't respond yet because it somehow didn't happen with the debug version yet
      Hm, debug versions have different timing, it might as well never happen with that. :?
      steeffeen wrote:(btw, the exe is still called maniaplanet_logs so it's fine)
      Thanks, they apparently changed the name again today :thumbsup:
      rat_in_car wrote:I'm not sure about anything if we're talking about the same programmers that never fix many reported bugs (even FXCameraMap function without locators what makes this function useless). I just think that they don't care about that minor bugs, what is wrong imo. Programmers should fix any bugs, not prioritize them. If, for example, police starts prioritizing tasks, then they'll never find person who stole your money, because they have more important murderers to find. Key to success is multitasking, not prioritizing. :)
      Priorisation is absolutely required if you don't want to have a (much bigger) mess with your projects.
      Or anyone will have his bug fixed first - and now what do you do then?
      Fix only what the most loudest shouting customers expect?

      Priorisation simply has to be done if you have a limited amount of ressources.
      There you can do multitasking only up to a certain degree, same as parallel Multi-Processing not necessarily speeds up calculations if you don't use the right program.
      Agreed that the correct priorisation is always difficult and sometimes rather political and not technically reasoned.

      Btw. how do you explain that after only a few days the Steam activation bug was fixed? ;)
      A different programmer among all the programmers? :D
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      Re: [suggestion] Faster Quit

      Post by rat_in_car »

      I'm not talking about 10-15 seconds with or without display any stupid info. I'm talking that while this game quits then run any other operation is impossible and I must wait and looking at black screen. I can run only task manager (force by ctrl+alt+del, because even ctrl+shift+esc is not enough in this case), but not other programs, even if i see them in taskbar.

      I'm not really want to arguing with you. Again. It's always pointless. Prove me that you're really person who is "between Nadeo and users (...) in both directions (towards Nadeo and towards users)" and give me some answers from Nadeo.
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      Rots
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      Re: [suggestion] Faster Quit

      Post by Rots »

      ffs... I had more than 2k autosaves replays (600+mb) And i was asking myself why did my dualcore freeze for 5 mins after quitting the game.

      Now i understand it all. Needs to be reworked indeed...
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      TMarc
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      Re: [suggestion] Faster Quit

      Post by TMarc »

      rat_in_car wrote:I'm not talking about 10-15 seconds with or without display any stupid info. I'm talking that while this game quits then run any other operation is impossible and I must wait and looking at black screen. I can run only task manager (force by ctrl+alt+del, because even ctrl+shift+esc is not enough in this case), but not other programs, even if i see them in taskbar.
      This is very strange indeed.
      Do you see the ManiaPlanet logo zoomout or always only plain back screen? :?
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      Re: [suggestion] Faster Quit

      Post by Omnixor »

      now I understood why my TMUF with autosaves collected from past 5 years takes forever to exit, and maniaplanet is quitting rather fast, thanks.
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