[suggestion] Faster Quit
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Re: [suggestion] Faster Quit
My version stops respond while quit too. For 5-15 seconds, so it's not only his problem. I think there is not a big difference between "stop responding" and "takes long time to quit". At least I see no difference.
Last edited by rat_in_car on 21 Aug 2013, 21:56, edited 1 time in total.
Re: [suggestion] Faster Quit
well it isn't really about beta testing, i'm pretty sure they would have done something if it would happen on their end, too
and i just didn't respond yet because it somehow didn't happen with the debug version yet
(btw, the exe is still called maniaplanet_logs so it's fine)
and i just didn't respond yet because it somehow didn't happen with the debug version yet
(btw, the exe is still called maniaplanet_logs so it's fine)
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Re: [suggestion] Faster Quit
I'm not sure about anything if we're talking about the same programmers that never fix many reported bugs (even FXCameraMap function without locators what makes this function useless). I just think that they don't care about that minor bugs, what is wrong imo. Programmers should fix any bugs, not prioritize them. If, for example, police starts prioritizing tasks, then they'll never find person who stole your money, because they have more important murderers to find. Key to success is multitasking, not prioritizing. :)
Re: [suggestion] Faster Quit
i completely agree with the need of bug fixes (even the small ones)
and i also agree that the list of important stuff might have a wrong order
unfortunately "new hyper awesome lazor 1337 stuff" has higher priorities than bugs
but i'm pretty sure the police would first hunt a murderer before hunting a small pocket thief
and i also agree that the list of important stuff might have a wrong order
unfortunately "new hyper awesome lazor 1337 stuff" has higher priorities than bugs
but i'm pretty sure the police would first hunt a murderer before hunting a small pocket thief

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Re: [suggestion] Faster Quit
There are always some murderers or other very bad persons, but it doesn't means that they should stop hunting a small pocket thief. :) That's why there is "Police", not "policeman". :) As I suppose, there are "programmers", not "programmer" in Ubi/Nadeo.
Re: [suggestion] Faster Quit
yeah, there are, but certainly less as you would like to see working on the fixes you want to have
Would it be different if it was showing messages like "Synchronizing Profile", "Closing network connection.", etc. during the showtdown? It would not look that much irresponsive then.

Or anyone will have his bug fixed first - and now what do you do then?
Fix only what the most loudest shouting customers expect?
Priorisation simply has to be done if you have a limited amount of ressources.
There you can do multitasking only up to a certain degree, same as parallel Multi-Processing not necessarily speeds up calculations if you don't use the right program.
Agreed that the correct priorisation is always difficult and sometimes rather political and not technically reasoned.
Btw. how do you explain that after only a few days the Steam activation bug was fixed?
A different programmer among all the programmers?

you're really bothering because of 5-10s at the quit? you're not really patientrat_in_car wrote:My version stops respond while quit too. For 5-15 seconds, so it's not only his problem. I think there is not a big difference between "stop responding" and "takes long time to quit". At least I see no difference.

Would it be different if it was showing messages like "Synchronizing Profile", "Closing network connection.", etc. during the showtdown? It would not look that much irresponsive then.

Hm, debug versions have different timing, it might as well never happen with that.steeffeen wrote:and i just didn't respond yet because it somehow didn't happen with the debug version yet

Thanks, they apparently changed the name again todaysteeffeen wrote:(btw, the exe is still called maniaplanet_logs so it's fine)

Priorisation is absolutely required if you don't want to have a (much bigger) mess with your projects.rat_in_car wrote:I'm not sure about anything if we're talking about the same programmers that never fix many reported bugs (even FXCameraMap function without locators what makes this function useless). I just think that they don't care about that minor bugs, what is wrong imo. Programmers should fix any bugs, not prioritize them. If, for example, police starts prioritizing tasks, then they'll never find person who stole your money, because they have more important murderers to find. Key to success is multitasking, not prioritizing.
Or anyone will have his bug fixed first - and now what do you do then?
Fix only what the most loudest shouting customers expect?
Priorisation simply has to be done if you have a limited amount of ressources.
There you can do multitasking only up to a certain degree, same as parallel Multi-Processing not necessarily speeds up calculations if you don't use the right program.
Agreed that the correct priorisation is always difficult and sometimes rather political and not technically reasoned.
Btw. how do you explain that after only a few days the Steam activation bug was fixed?

A different programmer among all the programmers?

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Re: [suggestion] Faster Quit
I'm not talking about 10-15 seconds with or without display any stupid info. I'm talking that while this game quits then run any other operation is impossible and I must wait and looking at black screen. I can run only task manager (force by ctrl+alt+del, because even ctrl+shift+esc is not enough in this case), but not other programs, even if i see them in taskbar.
I'm not really want to arguing with you. Again. It's always pointless. Prove me that you're really person who is "between Nadeo and users (...) in both directions (towards Nadeo and towards users)" and give me some answers from Nadeo.
I'm not really want to arguing with you. Again. It's always pointless. Prove me that you're really person who is "between Nadeo and users (...) in both directions (towards Nadeo and towards users)" and give me some answers from Nadeo.
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Re: [suggestion] Faster Quit
ffs... I had more than 2k autosaves replays (600+mb) And i was asking myself why did my dualcore freeze for 5 mins after quitting the game.
Now i understand it all. Needs to be reworked indeed...
Now i understand it all. Needs to be reworked indeed...
Re: [suggestion] Faster Quit
This is very strange indeed.rat_in_car wrote:I'm not talking about 10-15 seconds with or without display any stupid info. I'm talking that while this game quits then run any other operation is impossible and I must wait and looking at black screen. I can run only task manager (force by ctrl+alt+del, because even ctrl+shift+esc is not enough in this case), but not other programs, even if i see them in taskbar.
Do you see the ManiaPlanet logo zoomout or always only plain back screen?

Re: [suggestion] Faster Quit
now I understood why my TMUF with autosaves collected from past 5 years takes forever to exit, and maniaplanet is quitting rather fast, thanks.
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