promasterpl wrote:I have no problem with waiting. Well, I have. The problem is that I have no one to play with or against. It's cool that Nadeo tries to improve the game. But what for, if I have no one to play already?
There are always a few players. Now please don't say they are to weak for your skills
No one forces you to actively wait, especially if it is only frustrating for you.
You could try out things and report issues etc. like you already did, and yes, see and wait if it improves, and go ahead to something totally different in the meantime.
promasterpl wrote:Shootmania is supposed to be a competitive game, and me myself, being an ex-competitive gamer myself is looking for competitive games only. I'm not interested in casual, 4fun only type of game. But if it is what Nadeo wants to make out of Shootmania - it's alright. There are other games out there.
Basically any game where you have to play against AI or other players is "competitive". This is not a specialty of FPS or of ShootMania only, and even if the main aim of ShootMania is the multiplayer gaming, it is not necessarily meant to be "competitive" only.
What you are supposing here comes from your personal background and current possibilities or wishes, and from your perception.
Nadeo tries to make the game suitable for different classes of players, with different mode, skill levels, etc.
Agreed that casual players will probably not succeed with Elite or other pro competition modes,
but I don't see any problem here.
ShootMania is doing its baby steps, players have to get used to it, Nadeo has to get used to the new type of players, and both(!) have to evolve with communication and with giving and taking.
promasterpl wrote:Combo is a well made, fun to play mode that could easily beat Elite to popularity IF Nadeo actually decided to promote it. Active Combo players are wiling to start playing competitive as-is right now, there is not much to be done about that mode. It's good already.
The only problem is that Nadeo doesn't seem to care. The only way to start playing is to download the mode from a hidden manialink. Just like you'd have to be a chosen one to actually get to find it hidden out there.
That's certainly a surprise for Nadeo, that this test mode is apparently that successful.
But what if Nadeo did never want to make it a official mode? They wanted to give an example, and to engage and ancourage the community to activate their brains, to create even more creative modes.
Look at Speedball, Obstacle, Search & Destroy and many others.
What I can see what happened, everyone rushed into Elite - because some wanted to be part of a elite that is not yet there, and others because they thought it is a finished pro competition mode.
But even Nadeo had to see Elite is not really finished now.
So let them first make Elite suitable for the demanding pro players, and then see what can be done next, like improving the matchmaking.
The other official modes seem to be less attractive indeed, and this is where Nadeo has to think about what to do with them.