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Re: Early test for the updated Buddies plugin

Posted: 16 Jul 2015, 16:35
by toffe
haenry wrote: Also that's some huge amount of lines of code.
And these variable declarations already cry for structs. :shock:

Code: Select all

			declare Text[] 		Buddies_Login 						for Page;
			declare Text[] 		Buddies_Presence 					for Page;
			declare Text[] 		Buddies_ServerLogin 				for Page;
			declare Text[] 		Buddies_ServerName 					for Page;
			declare Text[] 		Buddies_ServerModeInfos 			for Page;
			declare Text[] 		Buddies_ServerJoinLink 				for Page;
			declare Text[]		Buddies_ServerPlayersCountInfos 	for Page;
			declare Real[] 		Buddies_ServerPlayersCountRatio 	for Page;
			declare Boolean[]	Buddies_Server_IsPrivate 			for Page;
			declare Boolean[] 	Buddies_Server_IsLobby 				for Page;
			declare Boolean[] 	Buddies_Server_IsFull 				for Page;;
This is not really nice code indeed :roflol: .
Multiple arrays... I don't know the language but would be better to use a dictionary array or even better use objects (object oriented programming). Less chance of making errors, resulting in crashes, etc etc etc.

Re: Early test for the updated Buddies plugin

Posted: 16 Jul 2015, 18:12
by riolu
Haven't encountered anything weird so far except for some missing animations - for example the dropdown animation when clicking on the status menu and the animation when opening a chat with a player.

Re: Early test for the updated Buddies plugin

Posted: 17 Jul 2015, 01:14
by nighthawk4571
I could only repeat comments above about listing and length of messages across the screen. Apart from that, I have seen no issues yet - nice work! :thumbsup:

Re: Early test for the updated Buddies plugin

Posted: 17 Jul 2015, 13:24
by Dommy
Very nice opportunity to replace chat with own plugin :clap:

Re: Early test for the updated Buddies plugin

Posted: 17 Jul 2015, 22:24
by Dommy
> Sorry for doublepost <

Pfff, after small modifications your new chat looks like this:

Image

DOMINA TAKING OVER MANIAPLANET
IT HAS BEGUN
GO SAVE YOUR WIFE AND CHILDREN

Re: Early test for the updated Buddies plugin

Posted: 17 Jul 2015, 22:32
by wooloo
Is it supposed to be or is there just your musicplayer plugin? ^^

Re: Early test for the updated Buddies plugin

Posted: 17 Jul 2015, 22:35
by novationx
Probably not a request thread but
I'd prefere something like steam-overlay instead of what we have now.


Also @Cerovan :

When the buddylist is opened and I want to join a friend whom is playing on a private server then I need to close the buddylist first before I can type in the prompt.
Could this be fixed?

Re: Early test for the updated Buddies plugin

Posted: 17 Jul 2015, 23:07
by TheBigMiike
domino54 wrote:> Sorry for doublepost <

Pfff, after small modifications your new chat looks like this:

...
What you said let me think that the design has changed but I can't see the new chat design... :shock:
I placed the chat.script.txt in the folders that i created myself but I don't see any new design ? :?
Has the design changed ?

However when I write an url, a link is created so it seems that this new script is working...

Re: Early test for the updated Buddies plugin

Posted: 17 Jul 2015, 23:14
by Guerro323
TheBigMiike wrote:
domino54 wrote:> Sorry for doublepost <

Pfff, after small modifications your new chat looks like this:

...
What you said let me think that the design has changed but I can't see the new chat design... :shock:
I placed the chat.script.txt in the folders that i created myself but I don't see any new design ? :?
Has the design changed ?

However when I write an url, a link is created so it seems that this new script is working...
No, he ( domino ) changed the design of the buddylist.

Re: Early test for the updated Buddies plugin

Posted: 17 Jul 2015, 23:47
by Dommy
I just replaced my chat with music player :roflol: