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Re: Early test for the updated Buddies plugin
Posted: 16 Jul 2015, 16:35
by toffe
haenry wrote:
Also that's some huge amount of lines of code.
And these variable declarations already cry for structs.
Code: Select all
declare Text[] Buddies_Login for Page;
declare Text[] Buddies_Presence for Page;
declare Text[] Buddies_ServerLogin for Page;
declare Text[] Buddies_ServerName for Page;
declare Text[] Buddies_ServerModeInfos for Page;
declare Text[] Buddies_ServerJoinLink for Page;
declare Text[] Buddies_ServerPlayersCountInfos for Page;
declare Real[] Buddies_ServerPlayersCountRatio for Page;
declare Boolean[] Buddies_Server_IsPrivate for Page;
declare Boolean[] Buddies_Server_IsLobby for Page;
declare Boolean[] Buddies_Server_IsFull for Page;;
This is not really nice code indeed

.
Multiple arrays... I don't know the language but would be better to use a dictionary array or even better use objects (object oriented programming). Less chance of making errors, resulting in crashes, etc etc etc.
Re: Early test for the updated Buddies plugin
Posted: 16 Jul 2015, 18:12
by riolu
Haven't encountered anything weird so far except for some missing animations - for example the dropdown animation when clicking on the status menu and the animation when opening a chat with a player.
Re: Early test for the updated Buddies plugin
Posted: 17 Jul 2015, 01:14
by nighthawk4571
I could only repeat comments above about listing and length of messages across the screen. Apart from that, I have seen no issues yet - nice work!

Re: Early test for the updated Buddies plugin
Posted: 17 Jul 2015, 13:24
by Dommy
Very nice opportunity to replace chat with own plugin

Re: Early test for the updated Buddies plugin
Posted: 17 Jul 2015, 22:24
by Dommy
> Sorry for doublepost <
Pfff, after small modifications your new chat looks like this:
DOMINA TAKING OVER MANIAPLANET
IT HAS BEGUN
GO SAVE YOUR WIFE AND CHILDREN
Re: Early test for the updated Buddies plugin
Posted: 17 Jul 2015, 22:32
by wooloo
Is it supposed to be or is there just your musicplayer plugin? ^^
Re: Early test for the updated Buddies plugin
Posted: 17 Jul 2015, 22:35
by novationx
Probably not a request thread but
I'd prefere something like steam-overlay instead of what we have now.
Also @Cerovan :
When the buddylist is opened and I want to join a friend whom is playing on a private server then I need to close the buddylist first before I can type in the prompt.
Could this be fixed?
Re: Early test for the updated Buddies plugin
Posted: 17 Jul 2015, 23:07
by TheBigMiike
domino54 wrote:> Sorry for doublepost <
Pfff, after small modifications your new chat looks like this:
...
What you said let me think that the design has changed but I can't see the new chat design...
I placed the chat.script.txt in the folders that i created myself but I don't see any new design ?
Has the design changed ?
However when I write an url, a link is created so it seems that this new script is working...
Re: Early test for the updated Buddies plugin
Posted: 17 Jul 2015, 23:14
by Guerro323
TheBigMiike wrote:domino54 wrote:> Sorry for doublepost <
Pfff, after small modifications your new chat looks like this:
...
What you said let me think that the design has changed but I can't see the new chat design...
I placed the chat.script.txt in the folders that i created myself but I don't see any new design ?
Has the design changed ?
However when I write an url, a link is created so it seems that this new script is working...
No, he ( domino ) changed the design of the buddylist.
Re: Early test for the updated Buddies plugin
Posted: 17 Jul 2015, 23:47
by Dommy
I just replaced my chat with music player
