Re: Easy Summer Update for ShootMania Possible?
Posted: 29 Jul 2015, 09:44
How many games have you developed to know that thoses bugs are easy to fix?
This (without being mean) and a part of the team in currently in vacations (around 25% of the studio is on vacations during July-August, not the same people for two months but we take them each one in turn).011000010110111001101111 wrote:How many games have you developed to know that thoses bugs are easy to fix?
If you could read my first post carefully I clearly stated "Think"011000010110111001101111 wrote:How many games have you developed to know that thoses bugs are easy to fix?
Is this a joke ?Cerovan wrote:And a good part of what you ask isn't easy to do (test the changes/game-design, modify blocks (3D model, collision model, shape, game-design), find and fix bugs (could be simple or very tricky to find the cause/fix it)), especially when we are working on finishing another game.011000010110111001101111 wrote:How many games have you developed to know that thoses bugs are easy to fix?
Shootmania isn't abandoned but the priority is to finish Turbo, then to work on PowerUp. Moreover i didn't say that his report is useless, just that it needs more time than he thinks and that's not easy to do them. First we have to see if it's relevant to do them or if we want to do them (like the 45° blocks or authorize the spectators in MM matches)Xenome77 wrote:Is this a joke ?
How can you talk about finishing a game when you abandon one unfinished ? with tons of bugs already repport ?
Can't understand why dreammy put so much effort in repport when you just no care. Is this so hard to fix a crosshair in spec mode ?
The presence of Shootmania at the ESWC it isn't our choice. And yes Shootmania hasn't had a major update since a year but we can't work on several projects at the same time with the same workforce, that's we have decided to give the priority to Trackmania which haven't had a major content update since 2013.Xenome77 wrote: You didn't even tried to make these little fix. Shootmania is an abandonware today 1.5year without update. I really want to know if you'r gonna put shootmania @Eswc and how ?
No players, no viewers, bugs, no fix, no update ? Should be really close to them to put game like this on big stage![]()
We can't just rotate the block because a part of the 3D model (and collision block) will overflow the blocs around it. Allowing the rotation of the pad means to redesign it to fit the block size (to not have graphical or technical glitches). That's why it's more complicated than you think.Xenome77 wrote:I understand that you can't make 45° bloc feels normal for me i know a bit about. But like i said crosshair was report for almost year and it's not that big to do i guess
Btw it's pretty weird to see someone on railpad for example who seems take a line on a wall oO
We have basically one or two devs for one area of expertise. We have one dev for the graphic engine, two for the scripts, two for the masterserver, two for the system, several for the graphical assets (but each with a speciality), etc..Xenome77 wrote:Anyway ok it's trackmania year but why you don't keep some ppl to work on bug at the same time ? Impossible ?
Because it's basically one person to do that for a week while he can do something more important during that time. It's a question of time/priority, it's a bit cold but it's like that.Xenome77 wrote:It's like when dreammy talk about Irc connect into maniaplanet hylis awnser it could be done in 1 week but still nothing even if it's this type of little things we really need actually.