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Re: My first Mod for TM2 Canyon

Posted: 18 Aug 2011, 17:06
by Omnixor
coool :o

Re: My first Mod for TM2 Canyon

Posted: 18 Aug 2011, 17:08
by CoastKid
Trackmaniack wrote:EDIT: Also, just as a style tip that you might want to do when you're finished with the mo--cuz this already looks AWESOME but it's something I thought of--since the car's driving on grass now and not dust, you might want to darken/remove the detailsdiffusedirty.dds from the car's file and then send the modded files in a .pack, since dust looks out of place on a green hill zone like this
Thanks for advice Trackmaniack i will try to implement that stuff ! :thumbsup:

Re: My first Mod for TM2 Canyon

Posted: 18 Aug 2011, 17:13
by Xpowaspa
wow, this looks beautiful. The way the grass is implemented is just perfect. Can't wait to try it out

Re: My first Mod for TM2 Canyon

Posted: 19 Aug 2011, 23:02
by xcsflotm
It's amazing ! I love it already :thumbsup:

Re: My first Mod for TM2 Canyon

Posted: 19 Aug 2011, 23:31
by Rasque
OMG, incredible outlook.

Re: My first Mod for TM2 Canyon

Posted: 20 Aug 2011, 00:34
by Ravious
CoastKid wrote:I'm very happy that you like it :D , but i planned to release mod a little later.
First i want to add new textures and make some changes and optimizations (i want to do more experiments!).

Here is some shot of famous multi-lap track with my mod:
http://i.imgur.com/VqT21.jpg
Looks awesome. Yeah, you might want to wait until packs are working so you can get some planets out of this. ;)

Re: My first Mod for TM2 Canyon

Posted: 20 Aug 2011, 00:38
by SadHik
if you want to put the first mod on maniapark.com, i would open you a beta access for testing purpose !

looks like a great beginning :pil

Re: My first Mod for TM2 Canyon

Posted: 20 Aug 2011, 02:08
by Trackmaniack
Ravious wrote:
CoastKid wrote:I'm very happy that you like it :D , but i planned to release mod a little later.
First i want to add new textures and make some changes and optimizations (i want to do more experiments!).

Here is some shot of famous multi-lap track with my mod:
http://i.imgur.com/VqT21.jpg
Looks awesome. Yeah, you might want to wait until packs are working so you can get some planets out of this. ;)
Schyeeeeez! :shock: Every shot gets better and better.

Re: My first Mod for TM2 Canyon

Posted: 20 Aug 2011, 02:32
by Filipe1020
CoastKid wrote:My first experiments with TM2 Canyon modding! :D
A "little bit" more green and new rock texture:
Image

More hi-res screens Here:
http://i.imgur.com/jd8ic.jpg
http://i.imgur.com/ktwCh.jpg

I will try to add something else tomorrow.
1- play a track with this mod

2- listen to the sonic green hill music

and now enjoy :pil

Re: My first Mod for TM2 Canyon

Posted: 20 Aug 2011, 20:18
by CoastKid
Big Thanks for your feedback guys! :D

Work in progress :geek:

I should admit i have stuck with one problem:
there is no way i can use modified textures from original "Texture Decal\Image" folder in my environment mod,
for example, i have put DecalsGround_D.dds to the "Image" folder inside mod's zip file,
but game does not take that texture when i using my mod.
I have try many different folders names inside mod's zip but no success :?

Please, almighty Developers, can you give me any advice on that thing :?: :D