Car lights independend from shader settings
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- Posts: 8
- Joined: 16 Aug 2011, 23:13
Re: Car lights independend from shader settings
Ooh, ooh, can we make everyone go blind when exiting a dark area into a high sunlit area too? This should work both ways, advantages and disadvantages!
- firstdriver
- Posts: 360
- Joined: 23 Sep 2011, 15:40
Re: Car lights independend from shader settings
I agree ....aXu wrote:I can't play night tracks because my computer can't handle "nice" shader setting fast enough. However, I don't see car light being very taxing process (the car shadows run fine, and I see this is not too different) so I think it should be a separate option or always on since it clearly affects gameplay.
There should be no gameplay-wise benefits for having better computer.

Re: Car lights independend from shader settings
it´s not only the carlights , as u might see in the following picture its somehow strange with the shader settings, i want my underbody lights AND i want to see something in the dark also 



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- firstdriver
- Posts: 360
- Joined: 23 Sep 2011, 15:40
Re: Car lights independend from shader settings
SPAM is definitely NOT a Nadeo/Trackmania or even a game related site.
Last edited by tcq on 02 Dec 2012, 19:41, edited 1 time in total.
Reason: Rmeoved the spam post above and the quote
Reason: Rmeoved the spam post above and the quote
Re: Car lights independend from shader settings
you don't say? bots are really often on these forums ):
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