It seems the general consensus is that DLC which would split the community is bad (unless it's free), but cosmetic DLC is fine.
This is understandable as fragmenting the community would certainly be bad for the game.
How about a halfway approach?: All users get access to things like new environments in online matches, but only users who pay for the new environments are able to create tracks for them or play them offline?
This way the online community wouldn't be fragmented.
DLC
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